Page 50 - ThinkGPT_V2.1_C2_Flipbook
P. 50

Step 3   Click anywhere on the screen to start the game.

                   Step 4   Click  in  the  heading  block  to  change  the  angle  of
                             turning from 90 to 45.

                  A  small  circle  indicating  the  direction  of  rotation  helps  the
                  young users to understand in which direction the bird will turn.

                  The  heading block turns  and  moves the  bird  forward  in  that
                  direction. The heading block at the time of changing the angle

                  looks similar to this.

                   Step 5   Click on the Run Program                         button to see if the block helps the
                             bird to reach the nest or not.

                   Step 6   Click on the Reset button                   , it appears in place of the Run Program

                             button if the bird does not reach the nest. Reset button return the bird to
                             the original position to check the block again and make necessary changes.

                  Once the bird reaches the nest, a dialog box appears on the screen. This asks the

                  user whether to start the next level or not.



































                   Step 7    Click on the OK button to start the new level.
                  You have completed the level 1, now start the level 2.









                       48    Premium Edition-II
   45   46   47   48   49   50   51   52   53   54   55