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Clickipedia
To find out the x and y position on the stage, move the mouse around and look
at the values of x and y on the right corner of the stage.
Example 2: Buzzing Bug (Adding Sound)
Step 1 Drag the block from Events blocks menu.
Step 2 Drag the block from Control blocks menu.
Step 3 Now, drag and place the blocks inside the forever
block as shown. Change the values respectively.
• will change move the Sprite forward.
• will play a pop sound.
• will pause the script for the specified time before moving
to the next block.
• will move sprite backwards by 20 steps on the stage.
• will change the Sprite’s costume to the next.
76 Premium Edition-III

