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Clickipedia




                    To find out the x and y position on the stage, move the mouse around and look
                    at the values of x and y on the right corner of the stage.


                  Example 2: Buzzing Bug (Adding Sound)




                  Step 1      Drag the               block from Events blocks menu.




                  Step 2      Drag the                 block from Control blocks menu.


                  Step 3      Now, drag and place  the  blocks inside the  forever

                              block as shown. Change the values respectively.

                              •                 will change move the Sprite forward.


                              •                   will play a pop sound.



                              •                  will pause the script for the specified time before moving

                                to the next block.


                              •                 will move sprite backwards by 20 steps on the stage.


                              •             will change the Sprite’s costume to the next.





               76       Premium Edition-III
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