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Some of the common categories of blocks are: Motion, Looks, Sound, Pen, Data,

                  Events, Control, Sensing, and Operators.


                       Block                                               Use
                     category

                                     These blocks are used to place your sprites on the stage or move
                     Motion
                                     them.


                     Looks           These blocks control what your sprites and backdrop look like.



                     Sound           These blocks are used to play or stop sounds.


                                     These blocks are used to draw shapes and patterns on the stage,
                     Pen
                                     change the pen color and size.

                                     These blocks control  the  blocks within your  scripts, inserting
                     Control
                                     conditional statements, loops, repeats and pauses.


                                     These blocks identify what's happening at a given point and make
                     Sensing
                                     your sprites or background respond to user actions.

                                     These blocks let you make comparisons between  or  perform
                     Operators
                                     arithmetic functions on different values.


                      CREATING A SCRIPT

                  A script is another name for a program. Let’s create some scripts.
                  Example 1: Talking and jumping Sprite



                  Step 1     Drag the  when        clicked  block from Events block menu. This block will

                              activate once the green flag is clicked.

                                                  0
                  Step 2     Drag the  go to x:      y: 0  block from Motion blocks menu to set the initial
                              position of the Sprite.

                                          forever
                  Step 3     Drag the                   block from Control blocks menu. All blocks inside


                              the Forever block run until the Stop button is clicked.
                  Step 4     Now, drag and place the blocks inside the Forever block as shown. Change

                              the values respectively.
                             •  next costume  will change the Sprite’s costume to the next.



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