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Clickipedia



                    To find out the x and y position on the stage, move the mouse around and look
                    at the values of x and y on the right corner of the stage.


                  Example 2: Buzzing Bug (Adding Sound)




                  Step 1     Drag the                block from Events blocks menu.



                  Step 2     Drag the                  block from Control blocks menu.



                  Step 3     Now,  drag  and place the blocks inside the forever
                              block as shown. Change the values respectively.

                             •                  will change move the Sprite forward.


                             •                    will play a pop sound.


                             •                   will pause the script for the specified time before moving

                                to the next block.


                             •                  will move sprite backwards by 20 steps on the stage.


                             •              will change the Sprite’s costume to the next.


                             •                            will change the colour of the Sprite.



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