Page 101 - KEC Khaitan C3 Flipbook
P. 101
COMPONENTS OF SCRATCH WINDOW
When Scratch starts, you will see a window as given below. Let’s learn about the
different components of the Scratch window.
Title Bar
Menu Bar
Tabs Go Button Stop Button
Block Palette Stage Area
Script
Sprite Backdrop
Coding Area Sprite Info Pane
Sprite: It is a character in Scratch which acts on the stage. An orange cat is the
default sprite.
Script: It is defined as one or a set of blocks that begins with a hat block.
Title Bar: It is present at the top of the Scratch window. It shows Scratch written
on the left. The right side of the Title Bar has the three control buttons: Minimize,
Maximize /Restore and Close.
Block palette: It displays the categories of blocks based on their functions and
uses. There are mainly ten types of blocks available in Scratch 3.
Backdrop: It is the background of the stage.
Stage Area: It is a place where you will see all the action happening.
Coding Area: It is a place where you drag the blocks and join them to create
your code.
Sprite Info Pane: It shows all the details of sprites and backdrops used in a
project. You can add, delete, see the name and location, increase and decrease
the size of a sprite. Similarly, you can add or change the backdrop.
Introduction to Scratch Programming 99

