Page 107 - KEC Khaitan C3 Flipbook
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hAndS-On PROjEct



                 PROJECT: Under Water Scene

                 Objective:

                 By the end of this project, you will:

                   Create  a fun  and interactive  underwater scene using Scratch by making
                     characters (sprites) move and animate.

                   Learn to use basic Scratch tools like motion, events, and control blocks to make
                     fish swim and bubbles rise.

                   Use your imagination  to  design  a colorful ocean  world  with backdrops,  sea

                     creatures, and fun effects.

                 Step-by-Step Instructions:

                 1.  Steps for Creating an Underwater Scene in Scratch
                        Add a Thematic Backdrop:

                         o  Click on the Backdrops tab in the bottom-right corner of the screen.

                         o  Use the search bar to find a suitable underwater backdrop.
                         o  Choose from options like Underwater 1 or Underwater 2 to set the scene.

                         o  For added creativity, customize the backdrop by adding coral, rocks, or
                             bubbles using the Paint Editor.

                        Add Sprites to Populate the Scene:
                         o  Delete the default Scratch Cat sprite by right-clicking on it and selecting
                             delete.

                         o  Click  the  cat-face  icon  in the

                             bottom-right  corner to  add  new
                             sprites.
                         o  Search  for and select  sprites

                             related to the underwater theme,
                             such as divers, fish, octopuses, or

                             sea turtles.
                         o  Add  multiple  sprites  for variety
                             and  adjust  their  sizes  using  the                Sample Underwater Scene:

                             size property to fit the scene.





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