Page 101 - KEC Khaitan C3 Flipbook
P. 101

COMPONENTS OF SCRATCH WINDOW


                 When Scratch starts, you will see a window as given below. Let’s learn about the
                 different components of the Scratch window.

                           Title Bar
                                                                       Menu Bar
                                                          Tabs      Go Button            Stop Button


                       Block Palette                                                      Stage Area
                                                                        Script

                                                                                    Sprite             Backdrop









                                                          Coding Area                   Sprite Info Pane







                   Sprite: It is a character in Scratch which acts on the stage. An orange cat is the

                     default sprite.

                   Script: It is defined as one or a set of blocks that begins with a hat block.

                   Title Bar: It is present at the top of the Scratch window. It shows Scratch written
                     on the left. The right side of the Title Bar has the three control buttons: Minimize,

                     Maximize /Restore and Close.

                   Block palette: It displays the categories of blocks based on their functions and

                     uses. There are mainly ten types of blocks available in Scratch 3.

                   Backdrop: It is the background of the stage.

                   Stage Area: It is a place where you will see all the action happening.

                   Coding Area: It is a place where you drag the blocks and join them to create

                     your code.

                   Sprite Info Pane: It shows all  the details  of sprites  and backdrops  used  in a

                     project. You can add, delete, see the name and location, increase and decrease
                     the size of a sprite. Similarly, you can add or change the backdrop.





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