Page 91 - KEC Khaitan C4 Flipbook
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Sprite – A sprite in Scratch is a character or object that can move, interact, and perform
actions. It can be an animal, person, object, or shape, controlled using code blocks to
move, talk, change appearance, or respond to user inputs. The default sprite in Scratch is
an orange cat.
The Sprites Info Pane allows you to add new sprites, change their size, position, direction,
and more to make your project exciting and interactive!
Stage – The Stage in Scratch is the background area where sprites perform actions. It
does not move but can change with different backdrops to create scenes.
The Backdrop Library provides a variety of backgrounds to enhance projects, making
stories, games, and animations more visually appealing and engaging.
Code Area – The Code Area in Scratch is where you drag and arrange blocks to create
scripts that control sprite actions. It allows you to build animations, games, and interactive
projects.
The Code Tab organises different coding blocks (Motion, Events, Looks, etc.), helping users
easily find and use blocks to program their sprites.
MOTION BLOCK
Motion blocks are used to control the movement of a Sprite. They are blue in colour.
What is the name of the block based coding language by Google similar to Scratch?
Some of the commonly used motion blocks are:
Blocks Functions
move 10 steps This block lets the Sprite move forward (in the direction it is
facing).
turn 15 degrees This block lets the Sprite to turn in clockwise direction.
turn 15 degrees This block turns Sprite in anti-clockwise direction.
This block gives the x and y position of the sprite on the
go to x: 0 y: 0
stage.
This block tells the Sprite to follow one of the two given
go to mouse-pointer
options: the mouse-pointer or a random position.
Scratch Basics 89

