Page 90 - KEC Khaitan C4 Flipbook
P. 90
C1
SCRATCH BASICS CHAPTER
Learning Outcomes
The students will be able to:
identify and use sprites, stage, and backdrops in Scratch.
arrange code blocks to create interactive animations and games.
use the Code Area to control sprite movements and appearances.
save and share Scratch projects through various platforms.
In the previous class, you have learnt about a block-based visual programming language,
i.e., Scratch. It is used to create interactive stories, animations, games, etc. Let us recall
some previously done activities and learn more about them.
Stop button
Tabs Code Area/Script Area Go button Stage
Code Sprite
Blocks
X and Y Coordinates
Sprites Info
Pane
Block Palette
Scratch blocks are divided into different categories based on their functions. In most of
these blocks, you can change the value in the block to suit your script. Let us learn about
these blocks in detail.
Motion Events Looks Sound Control Sensing Operators Variables My Blocks
88 Premium Edition-IV

