Page 113 - KEC Khaitan C4 Flipbook
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o  Players must collect a torch to explore.

                 3.  Navigation Logic:

                         Use conditional statements to check if the explorer has the necessary item (e.g.,
                         "If player has torch, allow cave entry").

                 5 .  Program Character Controls

                        Movement:
                         o  Use arrow keys for movement.

                         o   Code Example:

                             when [right arrow] key pressed
                             change x by 10
                        Interaction with Objects and Animals:
                         o  Press "Spacebar" to interact.

                         o   Code Example:
                             when [space] key pressed

                             if <touching [Peacock]> then
                             broadcast [Peacock Interact]
                 6 .  Add a Progress Tracker

                        Track Progress:
                         o  Create a Progress Variable.

                         o  Increase progress after completing tasks (e.g., crossing the river).
                         o  Display progress on screen.

                 7 .  Add Sound Effects and Animations

                        Sound Effects:

                         o  Add animal sounds (peacock call, tiger growl).
                         o  Add environmental sounds (river flow, cave echoes).

                        Animations:
                         o  Make the Peacock dance and Tiger pace.

                 8 .  Add a Timer for Challenge Mode

                        Create a Timer Variable:
                         o  Name the variable "Time Left"

                         o  Decrease time as the game progresses.
                         o   End the game if the timer reaches 0.

                        Code Example for Timer:

                         when green flag clicked


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