Page 119 - KEC Khaitan C4 Flipbook
P. 119

3.  Animate the Scene with Code

                        Start the Game:
                         o  Use the when green flag clicked block to initialize the game.

                        Move the Player Sprite:
                         o  Use when [arrow key] pressed blocks to control the player’s movement.

                        Collect Food Items:
                         o  Use Sensing blocks like if <touching [food item]> then to detect collisions.

                         o  Add points using Variables (change [score] by [1]).

                 4.  Avoid Obstacles:
                        Use conditional blocks to end the game if the player touches an obstacle:

                         scratch
                             CopyEdit

                             if <touching [Obstacle]> then
                             stop [all]

                             say [Game Over!] for (2) seconds
                         end

                 5.  Play Sounds:

                         Add sound effects (play sound [name] until done) when food items are collected,
                         or obstacles are hit.

                 Sample Code:


                                         Lighting_Obstacle
                      Dinosaur4                                         Vada                      Samosa
                                             Touching































                                                                              Creating an Advanced Game in Scratch  117
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