Page 107 - KEC Khaitan C4 Flipbook
P. 107
STORYTELLING AND SCENE CHAPTER
TRANSITIONS IN SCRATCH C3
Learning Outcomes
The students will be able to:
switch backdrops to enhance storytelling in Scratch.
use costume changes to animate sprites effectively.
debug scripts to identify and fix errors in projects.
organise scripts for better project management.
Scratch allows you to create interactive stories and animations using various backdrops,
costumes, and scripts. In this chapter, you will learn how to switch backdrops for
storytelling, use costume changes for sprite animations, and debug scripts in complex
projects.
SWITCHING BACKDROPS FOR STORYTELLING
A backdrop is the background of the Scratch stage,
where all the sprites and actions take place. It helps
set the scene, making a project visually appealing
and meaningful. By switching backdrops, you can
change locations, time of day, or moods in a story,
just like in a real play or movie. Backdrop changes
can be triggered by events like button clicks, sprite
actions, or broadcasts, making storytelling smooth
and interactive.
Let's create a simple script to change backdrops for
storytelling. Add Fairy and Giga as sprites, and use
multiple backdrops to make your story more engaging.
Now, create the following scripts for each sprite:
Storytelling and Scene Transitions In Scratch 105

