Page 143 - KEC Khaitan C5 Flipbook
P. 143
GAME DEVELOPMENT IN CHAPTER
SPRITE LAB C4
learning outcomes
understand the basics of game development in Sprite Lab.
design a racing game with sprites, backgrounds, and obstacles.
implement player controls using event handling.
apply collision detection for game interactions.
increase game difficulty dynamically.
INTRODUCTION TO INTERACTIVE GAMING
Sprite Lab is a great tool in Code.org for creating games using sprites, animations, and
interactions. You can make characters move, detect collisions, and add fun mechanics!
In this chapter, we will explore the basics of creating an interactive car racing game using
Code.org's Sprite Lab. The objective of the game is for the player to control a car, navigate
a track, avoid obstacles, and score points. By the end of this chapter, you will have a fully
functional game and a deeper understanding of game development concepts.
GETTING STARTED WITH SPRITE LAB
Sprite Lab is a visual programming environment on Code.org that allows users to create
interactive animations and games using block-based coding. It offers tools to create and
manipulate sprites, detect collisions, and implement game logic easily.
Designing Game Elements
The steps to design the game elements are as follows:
1. Track Design:
Step 1 Click on the Backgrounds tab.
Use background images or draw a track for the race.
Game Development in Sprite Lab 141

