Page 161 - KEC Khaitan C7 Flipbook
P. 161
HANDS-ON PROJECT
PROJECT NAME 1: A Bot
Objective:
Model a realistic 3D robot using Blender tools such as scale, rotate, move, and the mirror
modifier.
Add intricate details like arms, legs, antennas, and eyes to create a complete robot.
Apply materials and textures to give the bot a unique appearance.
Animate the robot to move along the scene using keyframes.
Add HDRI and render the final animation with a polished environment.
Step-by-Step Instructions:
1. Set Up the Workplane
Open Blender and start a new project.
Align the front of the 3D model with the -Y axis to maintain consistency.
2. Model the Basic Structure of the Bot
Body:
Add a cylinder (Shift + A → Mesh → Cylinder).
Scale the cylinder to match the desired height (S to scale, S → Z to
elongate).
Neck:
Add a torus for the neck (Shift + A → Mesh → Torus).
Move it upward (G → Z) to align with the body.
Head:
Add a sphere for the head (Shift + A → Mesh → Sphere).
Scale the sphere to fit the body (S to resize).
Eyes:
Duplicate the head to create an eye (Shift + D), scale it down (S), and position it
(G → Shift + Z).
Apply a Mirror Modifier to replicate the eye on the opposite side using the head as the
axis.
3. Add Details to the Bot
Arms:
Add a cylinder for the arm (Shift + A → Mesh → Cylinder), scale it, and elongate it (S → Z).
Introduction to Blender 159

