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Step  4  In the Colour Picker, select a new colour for the object.

                 Step  5   Click anywhere outside the Colour Picker. The selected colour
                         will now appear on the object in the 3D Viewport.

                 IMPORTING AN IMAGE TO USE FOR SHADING

                 You can use image to apply as shading on object in Shading Workspace.
                 To import an image to use for shading, follow these steps:

                 Step  1   Click on the Shading tab in the top
                         Workspace Bar.

                 Step  2   The Shading Workspace will
                         appear.

                 Step  3   Select the object you want to

                         apply the image texture to in the
                         3D Viewport.

                 Step  4   In the  upper-left corner of the
                         Shading Workspace, use the File
                         Browser to navigate to the location
                         of the image on your system.

                 Step  5   Click  and drag the image  into
                         the  Shader  Editor, and  this  will

                         automatically  create  an  Image
                         Texture node.






















                 Step  6   Click on the imported image node and connect its Color output to the Base Color input
                         of the Principled BSDF node.

                 Step  7  The object’s texture will update, displaying the selected image in the 3D Viewport.








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