Page 139 - KEC Khaitan C7 Flipbook
P. 139
Blender lets you create endless variations of editing workspaces using three key operations:
1. Resizing Workspace
2. Collapsing Workspace
3. Changing Editors
WHAT ARE EDITORS IN BLENDER?
An Editor is a specific section of a workspace that performs a particular function. Blender has 23
different editors, each with a unique purpose. For example:
3D Viewport: For working with 3D objects.
Shader Editor: For creating materials and shaders.
Properties Panel: For managing object settings and scene properties.
CHANGING EDITORS IN A WORKSPACE
To change the Editor in a Workspace, follow the given steps:
Step 1 In the top-left corner of any editor, click the Editor Type icon to open a drop-down menu.
Step 2 Choose the editor you want from the drop-down list to replace the current one.
RESIZING A WORKSPACE IN BLENDER
To adjust the size of editors in a workspace, follow the given steps:
Step 1 Hover over the divider between two editors.
Step 2 The cursor will change to a double-arrow icon.
Step 3 Click and drag the divider to resize the editors. This
will make one editor larger and the other smaller.
SPLITTING A WORKSPACE WINDOW
You can split any existing workspace window vertically or horizontally
to add more editors: To split a Workspace, follow the given steps:
Step 1 Hover over the rounded corner of a window.
Step 2 When the cursor changes, drag in the direction you want to
split the screen.
Introduction to Blender 137

