Page 139 - KEC Khaitan C7 Flipbook
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Blender lets you create endless variations of editing workspaces using three key operations:

                 1.  Resizing Workspace
                 2.  Collapsing Workspace
                 3.  Changing Editors


                 WHAT ARE EDITORS IN BLENDER?

                 An Editor is a specific section of a workspace that performs a particular function. Blender has 23
                 different editors, each with a unique purpose.  For example:
                     3D Viewport: For working with 3D objects.

                     Shader Editor: For creating materials and shaders.
                     Properties Panel: For managing object settings and scene properties.


                 CHANGING EDITORS IN A WORKSPACE
                 To change the Editor in a Workspace, follow the given steps:

                 Step  1  In the top-left corner of any editor, click the Editor Type icon to open a drop-down menu.

                 Step  2  Choose the editor you want from the drop-down list to replace the current one.


















                 RESIZING A WORKSPACE IN BLENDER

                 To adjust the size of editors in a workspace, follow the given steps:
                 Step  1  Hover over the divider between two editors.

                 Step  2  The cursor will change to a double-arrow icon.

                 Step  3   Click and drag the divider to resize the editors. This
                         will make one editor larger and the other smaller.


                 SPLITTING A WORKSPACE WINDOW
                 You can split any existing workspace window vertically or horizontally
                 to add more editors: To split a Workspace, follow the given steps:

                 Step  1  Hover over the rounded corner of a window.

                 Step  2   When the cursor changes, drag in the direction you want to
                         split the screen.



                                                                                             Introduction to Blender  137
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