Page 157 - KEC Khaitan C7 Flipbook
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KEYFRAMES


                 A keyframe is the foundation of animation. You may have heard about frames—a frame is a single
                 image in a sequence that, when played in rapid succession, creates motion. Frames moving in
                 sequence create the illusion of animation.
                 A keyframe  is a crucial  point  in an animation  where  a significant  change occurs, such as a

                 character’s legs moving relative to the rest of the body. In digital animation software, keyframes
                 help track movement. Without them, the software cannot determine how to animate an object
                 smoothly. Tweening (in-betweening) is used to automatically generate frames between keyframes
                 to create smooth motion.
                 Blender provides the following keyframe editors to manipulate keyframes:

                     Graph Editor                       Timeline                     Dope Sheet

                 To insert keyframes on the Timeline , follow these steps:
                 Step  1  Select the object in the 3D Viewport.

                 Step  2  Right-click on the object to open the context menu.
                 Step  3  Select the Insert Keyframe option.

                 A yellow marker will appear at the selected frame in the Timeline, indicating that a keyframe has
                 been inserted.



                           ANIMATING MOVEMENT


                 To animate movement using keyframes, follow  these steps:
                 Step  1   Select  the  object in  the  3D

                         Viewport.
                 Step  2   Right-click  on  the  object and
                         select  Insert Keyframe option
                         from the  context  menu.  At  the
                         bottom in the Timeline, a yellow

                         marker will appear, indicating a
                         keyframe has been added.

                 Step  3   In  the  Timeline, click  and  drag
                         the blue playhead to change the
                         current frame.
                         OR

                         Enter the value in the Current Frame text box.

                 Step  4  Click the Move Tool from the toolbar.




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