Page 98 - KEC Khaitan C8.4 Flipbook
P. 98
MANIPULATING OBJECTS
In Object Mode, you can perform various transformations on objects, such as:
Move: Change the object’s location in the 3D space.
Scale: Resize the object.
Rotate: Change the object’s orientation.
Transform: Apply combined changes of position, rotation, and scale to the object.
Edit Mode is used to change the shape of an object by moving, scaling, or rotating its vertices,
edges, or faces. Object Mode is used to move, scale, or rotate an entire object, while Edit Mode is
used to move, scale, or rotate individual vertices, edges, or faces.
MOVING OBJECTS
The Move Tool in Blender allows you to move objects, vertices, edges, or faces along the X, Y, and
Z axes in the 3D Viewport. This tool is essential for positioning elements accurately in your scene.
To move an object, follow these steps:
Step 1 Click the Move tool from the toolbar on the left side of the 3D Viewport.
Step 2 Select the object you want to move.
Step 3 To move along a specific axis, click and drag one of the red (X), green (Y), or blue (Z)
arrows that appear on the selected object. Release the mouse button to confirm the new
position.
OR
The above method restricts the movement to a specific axis. To move an object freely in any
direction using the mouse, follow these steps:
Step 1 Select the object you want to move in the 3D Viewport.
Step 2 Press G on the keyboard to activate the move function.
Step 3 Move the mouse to freely adjust the object’s position in any direction.
Step 4 Click at the new desired position in the viewport to place the object.
You can use G followed by X, Y, or Z to move along a specific axis.
ROTATING OBJECTS
The Rotate tool in Blender allows users to rotate objects in the 3D Viewport
around a specific axis. It helps in adjusting the orientation of objects for
modelling, animation, and scene alignment.
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