Page 110 - KEC Khaitan C8.4 Flipbook
P. 110

A yellow marker will appear at the selected frame in the Timeline, indicating that a Keyframe has
                  been inserted.
















































                            ANIMATING MOVEMENT

                  Animating movement in Blender involves creating Keyframes that define an object’s position,
                  rotation, or scale over time.

                  To animate movement using Keyframes, follow these steps:
                  Step  1    Select the object in the 3D Viewport.

                  Step  2    Right-click on the object and select Insert Keyframe option from the context menu. At
                           the bottom in the Timeline, a yellow marker will appear, indicating a Keyframe has been
                           added.




                  Step  3    In the Timeline, click and drag the blue playhead to change the current frame.
                           OR

                           Enter the value in the Current Frame text box.







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