Page 93 - KEC Khaitan C8.4 Flipbook
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The selected editor will now appear on your screen.






























                 RESIZING A WORKSPACE IN BLENDER

                 To adjust the size of editors in a workspace, follow the given steps:
                 Step  1    Hover over the divider between two editors.

                 Step  2    The cursor will change to a double-arrow icon.

                 Step  3    Click and drag the divider to resize the editors.
                          This will make one editor larger and the other
                          smaller.




                           NAVIGATING THE 3D VIEWPORT

                 Efficient navigation in Blender’s 3D Viewport is essential for smooth workflow and precise modelling.
                 Blender provides three primary navigation techniques:

                    Orbit: Rotating around objects to view them from different angles.
                    Pan: Moving the view horizontally or vertically without rotating.

                    Zoom: Adjusting the view to focus on specific details or the entire scene.

                    Navigation Gizmo: Located in the top-right corner of the 3D Viewport, this tool allows you
                    to quickly change your viewpoint. Click on the axis (X, Y, Z) or the corners to switch between
                    different views, such as top, front, or side.


                 ORBITING IN BLENDER
                 Orbiting in Blender allows you to rotate the 3D Viewport around an object or scene, helping you

                 view it from different angles.





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