Page 158 - KEC Khaitan C8.5 Flipbook
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Step 13 In the Properties Panel, click on the
Color option under the Surface section.
Step 14 In the drop-down list, select
Environment Texture.
Step 15 Click on the Open button.
Step 16 Browse to the location where you saved
the HDRI file.
Step 17 Select the HDRI file.
Step 18 Click on the Open Image button.
UNDERSTANDING LIGHTS IN BLENDER
Lighting is a crucial aspect of 3D rendering in Blender, as it affects
the appearance, shadows, and overall mood of a scene. Different
types of lights help achieve specific effects, making the scene look
more realistic or stylised.
When you open a new Blender project, a default Point Light is
included in the scene. This light emits illumination in all directions
from a single point, similar to a regular light bulb.
SWITCHING TO RENDERED MODE
To see how the lighting affects your scene, you need to switch to Rendered Mode:
To Change to Rendered Mode, follow these steps:
Step 1 Locate the Viewport Shading Menu in the top-right corner of the 3D Viewport, and click
on the Solid Cube Icon (Rendered Viewport Shading) to enable real-time lighting and
material previews.
OR
Step 1 Press Z on your keyboard.
Step 2 Select Rendered from the shading options.
CHANGING THE LIGHT TYPE
Blender allows you to change the default Point Light to other types for different lighting effects.
Types of Lights
Blender provides following types of lights:
Point Light: Emits light evenly in all directions from a single point.
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