Page 151 - KEC Khaitan C8.5 Flipbook
P. 151

To switch between Object Mode and Edit Mode, follow these steps:

                 Step  1  Select the object you want to edit.
                 Step  2  Press Tab to switch between Object Mode and Edit Mode.

                         OR

                 Step  1  Select the object you want to edit.
                 Step  2  In top-left corner of the 3D Viewport, click the Mode drop-down menu.

                 Step  3  Choose between Object Mode and Edit Mode from the list.


                 SELECTING MODES
                 In Edit Mode, Blender allows editing objects at three levels:

                     Vertex Mode: Modify individual points.

                     Edge Mode: Adjust the  edges  between
                     points.

                     Face Mode: Modify entire surfaces.
                 To  Select  Vertex, Edge,  or Face  Mode,  follow
                 these steps:

                 Step  1  Select the object you want to edit.

                 Step  2  In the top-left corner of the 3D Viewport,
                 click the Mode drop-down menu.

                 Step  3  Choose Edit Mode from the list.
                 Step  4  Select Vertex, Edge, or Face Mode.

                 Step  5  Click on a vertex, edge, or face to edit
                 it.


                 EXTRUDE

                 Extrusion is used to extend surfaces to create new shapes. It’s useful for making walls, extending
                 arms of characters, or creating unique designs.
                 To Extrude, follow these steps:

                 Here’s the corrected version with proper grammar and clarity:

                 Step  1  In the top-left corner of the 3D Viewport, click the Mode drop-down menu.

                 Step  2  Choose Edit Mode from the drop-down list.
                 Step  3  Select Vertex, Edge, or Face Mode.

                 Step  4  Click the Tweak Tool from the Toolbar.

                 Step  5  Click on a vertex, edge, or face to select it.




                                                                                             Introduction to Blender  149
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