Page 156 - KEC Khaitan C8.5 Flipbook
P. 156
Step 4 In the Colour Picker, select a new colour for the object.
Step 5 Click anywhere outside the Colour Picker. The selected colour
will now appear on the object in the 3D Viewport.
IMPORTING AN IMAGE TO USE FOR SHADING
You can use image to apply as shading on object in Shading Workspace.
To import an image to use for shading, follow these steps:
Step 1 Click on the Shading tab in the top
Workspace Bar.
Step 2 The Shading Workspace will
appear.
Step 3 Select the object you want to
apply the image texture to in the
3D Viewport.
Step 4 In the upper-left corner of the
Shading Workspace, use the File
Browser to navigate to the location
of the image on your system.
Step 5 Click and drag the image into
the Shader Editor, and this will
automatically create an Image
Texture node.
Step 6 Click on the imported image node and connect its Color output to the Base Color input
of the Principled BSDF node.
Step 7 The object’s texture will update, displaying the selected image in the 3D Viewport.
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