Basic HTML Version

|  | Table of Contents |  | View Full Version

Page 98 - 2615_KEC
P. 98

    Step  3   Drag and drop Canvas from Drawing and Animation palette to the workspace.

                      Step  4   Specify height and width of the canvas to Fill Parent.

                      Step  5   Drag and drop Ball from Drawing and Animation palette on the canvas.

                      Step  6   Set 20 in the Radius textbox and Pink colour to it.

                      Step  7   Clear the Visible checkbox to set the visibility to false.

                      Now, perform the following steps to code a Drawing app:
                      Step  1   Click on the Blocks button (          )in the MIT App Inventor window. This opens

                                Block Editor, where you can add coding blocks.
                      Step  2   Click on the Canvas block. The list of coding blocks appears.

                      Step  3   Drag and  drop  the  when Canvas1.Touched coding
                                block to the workspace.

                       96   Premium Edition-V

| 93 94 95 96 97 98 99 100 101 102 103 |