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    Step  2   Define their movement patterns to challenge the player.

                                 Use the set speed block to make cars move at a constant speed.

                                 This makes the enemy car move linearly.

                               DESIGNING LOGIC FOR GAMEPLAY MECHANICS

                     Creating a fun and interactive game requires well-structured logic for movement, scoring,
                     collisions and game progression. Here’s how you can design gameplay mechanics for your
                     car racing game in Code.org’s Sprite Lab.

                     IMPLEMENTING EVENT HANDLING

                     Event  handling enables the  game  to  respond to  player  inputs.
                     It is used to detect player actions (like key presses) and trigger
                     responses  in the  game. In your  car  racing  game, you  can use
                     event handling to move the car left and right when the player
                     presses the arrow keys.

                     Example:

                       Use when up arrow pressed à Change y by -5

                       Use when left arrow pressed à Change x by -5

                       Use when right arrow pressed à Change x by 5

                     ADDING COLLISION DETECTION

                     Collision detection is essential to check if the player’s car crashes into an obstacle. This
                     helps trigger events like game over or score increase. This can be implemented using
                     conditional statements:

                                                                                        Game Development in Sprite Lab  155

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