Basic HTML Version

|  | Table of Contents |  | View Full Version

Page 123 - 2615_KEC
P. 123

    HANDS-ON PROJECT

                     PROJECT NAME: Capstone App

                     Objective:

                     Develop an app that addresses real-world problems creatively and effectively. This project
                     will teach students how to:
                     1. Design an app to solve practical life problems through innovation and creativity.
                     2. Implement  algorithms and integrate  sensors to  enhance app  functionality  and user
                       experience.

                     Step-by-Step Instructions:

                     Making an App in MIT is a four-step process.
                     Step  1   Planning the App
                     Step  2   Designing  the App
                     Step  3   Coding the App

                     Step  4   Testing the App

                     1.  Planning the App
                       Define the Purpose and Problem:

                          Clearly identify the problem your app aims to solve or the need it addresses.

                          Choose topics based on real-world issues, personal interests or specific user needs.
                       Target Audience:
                          Define the target users of your app.

                          Understanding user demographics helps tailor design, features and usability.

                       Scope and Features:
                          Outline the core features of your app (Minimum Viable Product - MVP).

                          Plan for potential additional features to be integrated later.
                       Timeline:

                          Develop a timeline with milestones for design, development, testing and deployment.
                       Research:

                          Explore necessary tools, frameworks or background knowledge.
                          Research similar apps to identify best practices and areas for improvement.

                     2. Design and User Experience (UX)
                       User Interface (UI):

                          Focus on creating a clean, simple and accessible UI.
                          Use MIT App Inventor's drag-and-drop interface to build app screens.

                                                                                              Additional App: HelloClass  121

| 118 119 120 121 122 123 124 125 126 127 128 |