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    GAME DEVELOPMENT                                                                         CHAPTER

                     IN SPRITE LAB                                                                           C4

                        learning outcomes

                       The student will be able to:
                           understand the basics of game development in Sprite Lab.
                           design a racing game with sprites, backgrounds and obstacles.
                           implement player controls using event handling.
                           apply collision detection for game interactions.
                           increase game difficulty dynamically.

                               INTRODUCTION TO INTERACTIVE GAMING

                     Sprite Lab is a great tool in Code.org for creating games using sprites, animations and
                     interactions. You can make characters move, detect collisions and add fun mechanics!
                     In this chapter, we will explore the basics of creating an interactive car racing game using
                     Code.org's Sprite Lab. The objective of the game is for the player to control a car, navigate
                     a track, avoid obstacles and score points. By the end of this chapter, you will have a fully
                     functional game and a deeper understanding of game development concepts.

                     GETTING STARTED WITH SPRITE LAB
                     Sprite Lab is a visual programming environment on Code.org that allows users to create
                     interactive animations and games using block-based coding. It offers tools to create and
                     manipulate sprites, detect collisions and implement game logic easily.

                     Designing Game Elements
                     The steps to design the game elements are as follows:
                     1.  Track Design:

                     Step  1   Click on the Backgrounds tab.

                                 Use background images or draw a track for the race.

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