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    GRAPH EDITOR

                     The Graph Editor allows you to visualise, refine and smooth animations by adjusting keyframe
                     curves. It is available in the Animation Workspace at the bottom panel.

                     To open the Graph Editor and Enable Auto Keying, follow these steps:
                     Step  1  Click the default cube to select it.

                     Step  2  Press Ctrl + 2 to switch to the required view.

                     Step  3   Right-click  the  object  and  select  Shade Smooth from the
                             context menu.
                     Step  4   Click  the  Auto Keying button  in the  Timeline to  enable

                             automatic keyframing.
                     Step  5   Select the object, press G (Grab) and Z to move it along the Z-axis, then insert a keyframe

                             by pressing I and choosing Location.
                     Step  6   Move to a different frame using the Right Arrow or Left Arrow keys, press G and Z to
                             move the object again and insert another keyframe.

                     Step  7  Open the Graph Editor from the Animation Workspace.

                     Step  8  Press Alt + Left Click on all keyframes to select them.
                     Step  9  Right-click, go to the Key menu and select Handle Type.

                     Step 10  A  submenu  will appear—choose  Vector to  convert  the
                             keyframe handles to a straight-line motion.

                     Step 11  The handles will change visually, ensuring a linear and steady
                             transition between keyframes.

                     Some of the most useful shortcuts that can be helpful while working on your project are:

                                          Action                                      Shortcut / Method

                      Zoom                                              Scroll

                      Orbit                                             MMB (Middle Mouse Button)

                      Pan                                               Shift + MMB

                      Frame selected                                    ` key → View Selected
                      Switch between different 2D views                 ` key → Select desired view

                      Delete object                                     X or Delete key

                      Add object                                        Shift + A

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