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    TIMELINE EDITOR

                      The Timeline Editor is used to navigate between frames, adjust keyframes and control animation
                      playback.

                      Playhead
                      The Playhead is a blue vertical line that indicates the current frame.

                         Click and drag LMB in the scrubbing area to move it.

                         Use the Left or Right Arrow keys to move frame by frame.

                         Press Shift + Left or Shift + Right to jump to the first or last frame.

                      Frame Range

                      The Frame Range defines the animation length. By default, it starts at frame 1 and ends at frame
                      250. You can adjust this in the Start/End inputs in the Timeline header.

                      Auto Keying
                      When the Auto Keying (record)         button is enabled, Blender automatically creates keyframes

                      whenever you transform an object or bone in the 3D Viewport.

                      192   Premium Edition-VII

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