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    USING THE SHADER EDITOR

                      To change the colour of an object using the Shader Editor, follow these steps:
                      Step  1   Click on the Shading tab in the top Workspace Bar. The Shader

                              Editor is located at the bottom of the Shading Workspace.
                      Step  2  Click the object you want to change the colour of in the 3D Viewport.

                      Step  3   In the Shader Editor, locate the Principled BSDF node and click
                              on the Base Color textbox.

                      Step  4  In the Colour Picker, select a new colour for the object.
                      Step  5   Click anywhere outside the Colour Picker.

                      IMPORTING AN IMAGE TO USE FOR SHADING
                      You can use image to apply as shading on object in Shading Workspace.

                      To import an image to use for shading, follow these steps:

                      Step  1   Click on the Shading tab in the top Workspace Bar.
                      Step  2   Select the object you want to apply the image texture to in the 3D Viewport.

                      Step  3   In the  upper-left  corner of the
                              Shading  Workspace,  use the  File

                              Browser to navigate to the location
                              of the image on your system.

                      Step  4   Click  and drag the  image  into
                              the  Shader  Editor and this  will
                              automatically  create  an  Image

                              Texture node.

                      184   Premium Edition-VII

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