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    Edit Mode: Used for modifying the internal geometry of an object (vertices, edges and faces). It
                       allows users to reshape and refine objects.

                       Sculpt Mode: Create organic shapes using brushes.
                       Vertex Paint Mode: Paint colours onto individual vertices.

                       Weight Paint Mode: Assign weight values for animation rigging.

                       Texture Paint Mode: Paint textures directly on a model.
                     When you open Blender, it starts in Object Mode, allowing you to select, move, scale and rotate
                     entire objects in the scene. If you need to modify the geometry of an object, you must switch to

                     Edit Mode manually.
                     To switch between Object Mode and Edit Mode, follow these steps:

                     Step  1  Select the object you want to edit.

                     Step  2  Press Tab to switch between Object Mode and Edit Mode.
                             OR

                     Step  1  Select the object you want to edit.

                     Step  2  In top-left corner of the 3D Viewport, click the Mode drop-down menu.

                     Step  3  Choose between Object Mode and Edit Mode options from the drop-down list.

                     SELECTING MODES

                     In Edit Mode, Blender allows editing objects at three levels:

                       Vertex Mode: Modify individual points.
                       Edge Mode: Adjust the edges between points.

                       Face Mode: Modify entire surfaces.

                     To select between Vertex Mode, Edge Mode or
                     Face Mode, follow these steps:

                     Step  1  Select the object you want to edit.
                     Step  2   In the top-left corner of the 3D Viewport,
                             click the Mode drop-down menu.

                     Step  3  Choose Edit Mode from the list.

                     Step  4  Select Vertex, Edge or Face Mode.
                     Step  5   Click on a vertex, edge or face to edit it.

                     EXTRUDE

                     Extrusion is used to extend surfaces to create new shapes. It’s useful for making walls, extending
                     arms of characters or creating unique designs.

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