Basic HTML Version

|  | Table of Contents |  | View Full Version

Page 198 - 2615_KEC
P. 198

    2.  Model the Basic Structure of the Bot

                          Body:

                              Add a cylinder (Shift + A → Mesh → Cylinder).
                              Scale the cylinder to match the desired height (S to scale, S → Z to elongate).

                          Neck:

                              Add a torus for the neck (Shift + A → Mesh → Torus).

                              Move it upward (G → Z) to align with the body.
                          Head:

                              Add a sphere for the head (Shift + A → Mesh → Sphere).

                              Scale the sphere to fit the body (S to resize).
                          Eyes:

                              Duplicate  the head  to  create  an eye  (Shift + D),  scale it  down (S) and position  it
                              (G → Shift + Z).

                              Apply a Mirror Modifier to replicate the eye on the opposite side using the head as the
                              axis.

                      3.  Add Details to the Bot
                          Arms:

                              Add a cylinder for the arm (Shift + A → Mesh → Cylinder), scale it and elongate it (S → Z).

                              Add a sphere for the hand (Shift + A → Mesh → Sphere) and position it at the end of the
                              arm.
                              Apply a Mirror Modifier to duplicate the arm.

                      196   Premium Edition-VII

| 193 194 195 196 197 198 199 200 201 202 203 |