Page 30 - ConceptGP_C7_Fb
P. 30
When we drag a symbol from the library to the stage, we create an instance. An instance can be
different from the parent symbol in colour, size and function.
CREATING A SYMBOL
To create a symbol, follow the given steps:
2 Select the object by using the Selection tool.
4 Type the name 6 Click on the
of your symbol. OK button.
1 Create
an object on 3 Right-click on the
the Stage. selected object and select 5 Select Graphic by clicking
Convert to Symbol option. on the Type drop-down arrow.
INSERTING AN INSTANCE
An instance is a copy of the original symbol. To insert an instance, follow the given steps:
2 Click on
the Library
tab.
4 Click and drag
the symbol to the
Stage. 3 Select the
symbol name.
1 Select the layer
where you want to
insert the instance.
Tick ( ) if you know this.
▶ A mask layer hides the layers linked to it.
▶ A symbol is an object in Animate which is stored in the library.
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