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COMPONENTS OF SCRATCH DESKTOP


                 Let us now learn about the components of scratch desktop.

                   Title Bar                                                Menu Bar



                                                 Tabs          Go Button         Stop Button

                                                                                           Stage Area
                  Block
                  Menu                                      Script                                         Backdrop


                                                                                               Sprite




                                                     Coding Area



                                                                                 Sprites Info Pane



                 •   Title Bar: It is at the top of the Scratch window. It shows Scratch Desktop written on the left. The
                   right side of the toolbar has the three control buttons—Minimise, Maximize and Close.
                 •  Menu Bar: It contains options and commands related to the projects that you create in Scratch. The
                   options are File, Edit, Tutorial and name of the Scratch project.

                 •  Stage Area: It is similar to a stage in a play where everything takes place. You can watch stories, play
                   games and run your scratch projects on the stage. In Scratch, the background is called backdrop.
                 •  Sprite: It is the actor who acts on the stage. Sprite is an object in Scratch that performs the function
                   on stage area. The default sprite in Scratch is an orange cat.

                 •  Go Button: It is the green flag and when you click on it, it runs a Scratch program.
                 •  Stop Button: It is the red button which on clicking stops the running Scratch program.
                 •  Sprites Info Pane: It is just below the Stage area. It shows all the details of sprites and backdrops

                   used in a project. You can add, delete, see the name and location, increase and decrease the size
                   of a sprite. Similarly, you can add or change the backdrop.
                 •   Block Menu: It displays the categories of blocks based on their function and use. These blocks within
                   the same category share the same colour which allow better distinction of the parts of a program.

                 •   Coding Area: It is also called the scripts area where you stack your blocks to create scripts. If you
                   save a project with a script, the script will also be saved. When we click on a script, all the blocks
                   execute from top to bottom.
                 •   Script: Script is a collection of a number of stacked blocks. It gives stepwise instructions to a sprite

                   to do something on the stage. Script is actually a program which gives the instructions in the form
                   of blocks. A script must have at least two blocks.


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