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8                             More about ScratchJr
















                      Let’s surf
                           ScratchJr Programming Language             Components of ScratchJr Window
                           Blocks of ScratchJr






                                                                                                21 st
                   Let’s PLug-in                                                              Century   #Critical Thinking
                                                                                               Skills
                     What do we use these for? Match the columns.


                     1.                                   a.  To save the project



                     2.                                   b.  To add a new character



                     3.                                   c.  To add text



                     4.                                   d.  To start the script



                     5.                                    e.  To reverse the last action



                     6.                                    f.  To change the background








                  In this chapter, you will take your first step into coding or programming. You will

                  learn how to give instructions to make characters move and do fun things on the
                  screen!






                  88    Plus (Ver. 2.1)-II
   85   86   87   88   89   90   91   92   93   94   95