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COMPONENTS OF SCRATCH 3 WINDOW
Let us now learn about the components of Scratch 3 window.
Title Bar Menu Bar
Stop
Go Button
Tabs Button
Stage
Block Area
Palette Script Backdrop
Sprite
Coding Area
Sprites Info Pane
• Title Bar: It is at the top of the Scratch window. It shows Scratch 3.29.1 written on the
left. The right side of the toolbar has the three control buttons—Minimize, Maximize and
Close.
• Menu Bar: It contains options and commands related to the projects that you create in
Scratch. The options are File, Edit, Tutorials and name of the Scratch project.
• Stage Area: It is similar to a stage in a play where everything takes place. You can
watch stories, play games and run your Scratch projects on the stage.
• Sprite: It is the actor who acts on the stage. Sprite is an object in Scratch that performs
the function on stage area. The default sprite in Scratch is an orange cat.
• Go Button: It is the green flag and when you click on it, it runs a Scratch program.
• Stop Button: It is the red button which on clicking stops the running Scratch program.
• Sprites Info Pane: It is just below the Stage area. It shows all the details of sprites and
backdrops used in a project. You can add, delete, see the name and location, increase
and decrease the size of a sprite. Similarly, you can add or change the backdrop.
• Block Palette: It displays the categories of blocks based on their function and use. The
blocks within the same category share the same colour which allow better distinction of
the parts of a program.
• Coding Area: It is also called the Scripts Area where you stack your blocks to create
scripts. If you save a project with a script, the script will also be saved. When we click on
a script, all the blocks execute from top to bottom.
94 Premium Edition-III

