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The necessary animation related components like Timeline will be added to the Krita screen.

































              COMPONENTS RELATED TO ANIMATION


              Some important components related to animation are as follows:

                  Stage: In Animation mode, the workspace is called the stage. This is where you place objects that you
                 want to animate.
                  Timeline: It is present below the stage. It is a rectangle-shaped section that is used to control and
                 manage the animations.










                  Frames: The animation takes place in several incremental stages, where an object is moved in small
                 steps, one at a time. Each of these steps is represented as a frame in the timeline. When these frames
                 are rapidly played in succession, they create the illusion of the object moving from one position to
                 another on the stage. These frames are indicated as numbers on the timeline.

                  Keyframes: Keyframes are special frames where some changes are defined in the properties of an
                 object. These changes can be modifications in size, shape, colour, position, etc.


                       Factbot

                 When you initially play back your animation in Krita, it might seem faster than expected because Krita's
                 default frame rate is set to 24 frames per second (fps).









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