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The components of the editor page are:
                        Game simulator: Run and test your code.
                        Game control: Move your player or press function buttons.

                        Simulator toolbar: Provides tools to control various aspects of the game.
                        Download to hardware: Download your code.
                        Name of the project: Shows the name your saved project.
                        Save the project: Save your game project by giving the name you want.

                        Undo: Reverse the last executed command.
                        Redo: Restore any actions done previously using an undo.
                        Zoom out: To see more of the view of the window at a reduced size.
                        Zoom in: Get a close-up view of your window.

                        Share project via URL: Share your game with others.
                        Block toolbar: The Toolbox has all of the blocks you need to build your game.
                        Programming workspace: Place where you drop your blocks to make your game.


                 Let us take a look at some of the blocks from Block toolbar

                      Scene  : It  is used to modify  the  background  of  the game simulator. Some of  the
                 commonly used blocks of this section are:
                        Screen width: It stores the value of the width of the screen.
                        Background image: It stores an image for the background.

                        Set Background Color: It is used to set the background colour.
                        Set Background Image: It is used to set an image as background.

                     Loops  : It is used to repeat a set of block multiple times.
                 Repeat: It is used to repeat the execution of a set of block multiple times.


                     Logic  : It is used to add conditional blocks to the program.
                   If-else: It is used to make decisions based on a condition. If the condition is true, then the if
                 block is executed otherwise else block will be executed.

                     Variables  : It is used to create variables.

                     Math  : It contains blocks to perform mathematical operations.




                      Teacher’s Corner

                 1.  Discuss the real-world applications of coding with the students.

                 2.  Tell the students about some of the programming languages.





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