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Let’s CatCh uP


                   What is fill in an object?
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                        CREATING A SYMBOL IN ANIMATE CC


                 A symbol is a reusable object that we can use for special effects, animation, or interactivity. Symbols
                 are stored in the Library panel. When we drag a symbol, Animate creates an instance of a symbol.
                 An Instance is a copy of a symbol, which is located on the stage. A symbol can contain JPEG image,

                 drawings, etc. There are three type of symbols in Animate:
                  Movie Clip  Used to create animations. We can apply color settings, blending modes and
                  Symbol       filters in this symbol.

                    Button Clip  Used to insert and manage interactivity. It needs a code or a program to remove
                  Symbol       work. We can apply color settings, blending modes and filters in this symbol.
                    Graphic    Used to build more complex movie clip symbols. We cannot apply color settings,
                  Symbol       blending modes and filters in this symbol.


                 To create a symbol, perform the following steps:

                 Step 1:   Click on the File → Open option from the menu bar. Select the desired file from the Open
                         dialog box and click on the Open button.

                 Step 2:  Select the Rectangle Tool from the Tools panel.
                 Step 3:   Use the Stroke Color and Fill Color in the Properties panel to select the required outline and
                         fill color from the color picker for the object.
                 Step 4:  Click on the drawing mode in the Tools panel to select the Object Drawing mode.

                 Step 5:  On the stage, draw a rectangle, holding down the left mouse button.




















                                                         Drawing rectangle
                 Step 6:  Click on the Selection Tool in Tools panel.




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