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    number (say 10) to float the fish slowly to a random position. There is no
                                 need for a “repeat” block in this sprite as, this sprite will automatically stop
                                 floating when first sprite touches with this sprite due to “stop all” block.

                      Step 11:  As we click on the “flag” now, both fishes float continuously but when they
                                 touch each other, a sound plays and both stop floating. (See codings in
                                 Fig. 3.7 and 3.9).

                                 Fig. 3.7: Script on first sprite “Fish”                       Fig. 3.8

                              Fig. 3.9: Script on second sprite “Fish2”                   Fig. 3.10

                                    Activity 3.5

                        1.       Create  a  project  having  two  flying  sprites.  Fly  them  continuously  until

                               both touches each other.
                        2.       Create  a  project  in  Scratch  showing  a  cat  walk  10  times,  when  flag  is

                               clicked.

                    38                         KVS DELHI REGION 2025

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