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number (say 10) to float the fish slowly to a random position. There is no
need for a “repeat” block in this sprite as, this sprite will automatically stop
floating when first sprite touches with this sprite due to “stop all” block.
Step 11: As we click on the “flag” now, both fishes float continuously but when they
touch each other, a sound plays and both stop floating. (See codings in
Fig. 3.7 and 3.9).
Fig. 3.7: Script on first sprite “Fish” Fig. 3.8
Fig. 3.9: Script on second sprite “Fish2” Fig. 3.10
Activity 3.5
1. Create a project having two flying sprites. Fly them continuously until
both touches each other.
2. Create a project in Scratch showing a cat walk 10 times, when flag is
clicked.
38 KVS DELHI REGION 2025

