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2. “Control” block.
3. This block is a “cap” block (a block that ends the script). It is used to delete a clone or
copy of a sprite that has already been created.
4. This block is a “stack” block, which is used to create a clone of the selected sprite from
the list provided in the block. It creates an identical copy of the chosen sprite: however,
its scripts are not copied.
5. “stack” block.
Exercise
A. Answer the following questions:
1. a. “go to random position” b. “broadcast… and wait”
c. “point in direction 180˚” d. “change y by 5”
e. “go to x: -100 y: 50” f. “when I receive…?”
2. “Control” block.
3. This block is used to change only the x value of the sprite with a specific value. It moves
the sprite horizontally to particular position.
4. This is a “stack” block and has a dropdown menu having two options: -
a. “point towards mouse pointer” block:-> This block points the direction of the sprite
towards mouse pointer.
b. “point towards sprite-name” block:-> This block points the direction of the sprite
towards another sprite that we will choose.
5. This is a “stack” block and it is used to show the sprite, when required.
6. This block is a “stack” block, and it is used to broadcast or send a specific message. It
has a dropdown list from which you can choose an existing message, create a new one,
and set its name as per your choice.
B. Fill in the blanks.
1. “point towards…”
2. “Motion”
3. ”hide”
4. to perform a specific task when the sprite receives a message sent by itself or another
sprite.
5. ”hat”
6. “flip horizontal”
78 KVS DELHI REGION 2025

