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#Fundamentals of


                        Programming Constructs

            Chapter 8






            #Chapter Profile
               Basic Programming Constructs                          Programming Constructs in Scratch
               What is Debugging?




                          Take Off                                                           Century   #Critical Thinking
                                                                                               21 st
                                                                                               Skills
                 Name the block menu to which these blocks belong.


                 1.                                               2.


                 3.                                               4.





            Programming constructs are the basic parts used to write programs. This chapter covers key constructs,
            how they work in Scratch, and the process of debugging.

                 BASIC PROGRAMMING CONSTRUCTS


            Programming constructs are the basic building blocks or fundamental concepts used to write computer
            programs. They define how instructions are structured and executed in a program to solve problems or
            to perform tasks. The three main programming constructs are: sequence, selection, and iteration.

            Sequence                                                                                  Sequence
            Sequence is the simplest programming construct. It means executing instructions
            one after another in the exact order they are written. Each step runs only after
            the previous one has finished.
            In programming, sequence ensures that commands follow a clear, logical flow
            from start to finish.

                Selection         Selection
                                  Selection is a programming construct that allows the
                                  program to make decisions based on certain conditions.  It lets the program
                                  choose between different paths or actions depending on whether a condition is
                                  true or false.
                                  This is usually done with if-else statements. Selection helps a program respond
                                  differently  to different  situations by running  specific code only  when  certain
                                  conditions are met.
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