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Step  7    Type  YouareWinner in the  New variable name
                                                             box.










                  Step  8    Place the set Winner to Red block and broadcast
                            YouareWinner block inside the if…then block.







                  Step  9    Complete the code for the Arrow 1 sprite by using an if…then block for all the
                            colours used.








































                  MORE BLOCKS

                  After adding all the blocks, make the sprite (cat) active and add the following code:












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