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Step 7 Type YouareWinner in the New variable name
box.
Step 8 Place the set Winner to Red block and broadcast
YouareWinner block inside the if…then block.
Step 9 Complete the code for the Arrow1 sprite by using an if…then block for all the
colours used.
MORE BLOCKS
After adding all the blocks, make the sprite (cat) active and add the following code:
Creating Game in Scratch 121

