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    Step  4   Add a TextBox for input by dragging it from the Palette to the Viewer, then set
                                its Hint to Enter a number.

                      Step  5   Drag a Button from the Palette to the Viewer, then set its Text to Generate.

                      Step  6   Drag a ListView from the Palette to the Viewer. The ListView will display the
                                multiplication  table  after the user enters a number and clicks  the  Generate

                                button.

                      Step  7   Click on the Blocks in the top-right corner to switch to the Blocks Editor and start
                                coding the app’s functionality.

                      Step  8   Click on the Variables from the Blocks menu. The list of coding blocks appears.

                      Step  9   Create the Global Variable List, drag the initialize  global  name  to block the
                                Viewer, then click on the name section and rename it to List.

                      Step 10  Add an Empty List from the Lists category, drag the create empty list block and
                                connect it to the List variable.

                      Step 11  Drag the initialize global name to block into the Viewer, then click on the name
                                section and rename it to Answer.

                      Step 12  From the Math category, drag the number block (0) and connect it to the Answer

                                variable.

                      Step 13  Click on the Button1 from the list of components. The list of coding blocks appears.

                      Step 14  Drag the when Button1. Click block into the Viewer.

                      126   Computer Science (V5.0)-V

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