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Step 4 Add a TextBox for input by dragging it from the Palette to the Viewer, then set
its Hint to Enter a number.
Step 5 Drag a Button from the Palette to the Viewer, then set its Text to Generate.
Step 6 Drag a ListView from the Palette to the Viewer. The ListView will display the
multiplication table after the user enters a number and clicks the Generate
button.
Step 7 Click on the Blocks in the top-right corner to switch to the Blocks Editor and start
coding the app’s functionality.
Step 8 Click on the Variables from the Blocks menu. The list of coding blocks appears.
Step 9 Create the Global Variable List, drag the initialize global name to block the
Viewer, then click on the name section and rename it to List.
Step 10 Add an Empty List from the Lists category, drag the create empty list block and
connect it to the List variable.
Step 11 Drag the initialize global name to block into the Viewer, then click on the name
section and rename it to Answer.
Step 12 From the Math category, drag the number block (0) and connect it to the Answer
variable.
Step 13 Click on the Button1 from the list of components. The list of coding blocks appears.
Step 14 Drag the when Button1. Click block into the Viewer.
126 Computer Science (V5.0)-V

