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    Frames: The animation takes place in several incremental stages, where an object is moved in
                       small steps, one at a time. Each of these steps is represented as a frame in the timeline. When
                       these frames are rapidly played in succession, they create the illusion of the object moving from

                       one position to another on the stage. These frames are indicated as numbers on the timeline.
                       Keyframes: Keyframes are special frames where some changes are defined in the properties of
                       an object. These changes can be modifications in size, shape, colour, position, etc.

                          PURE       When you initially play back your animation in Krita, it might seem faster than expected
                          FACT       because Krita's default frame rate is set to 24 frames per second (fps).

                               CREATING AN ANIMATION OF BOUNCING BALL

                     To create an animation in Krita, follow the given steps:

                                       1  Click on the                                       2  Select the
                                      File menu.                                            New option.

                          3  Click on the
                          Dimensions tab.

                            4  Change the                                                              5  Change
                           Width to 1200                                                              the Height to
                           pixels.                                                                    1024 pixels.

                                                                                                       6  Change the
                                                                                                      Resolution to
                                                                                                      300 pixels/inch.

                                                                                                   Animations in Krita  33

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