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Page 130 - 2612 Digimind C5
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    (c)  To control the behaviour and movement of the ball, create the following stacks of
                               code for the ball.

                            (d)  Add a red line to the background. The game will be over for the user when the ball
                               touches the line.

                         The completed project should look like this. Now you can add customisations like changing
                         the costumes of the sprites, adding backgrounds, adding sound effects, increasing the speed
                         of the ball to make the game more difficult, etc.

                      128   Premium Edition-V

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