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    Step  2   Drag the mouse to move the viewport in
                              any direction. Release the button when you
                              reach your desired position.

                              OR
                      To move around using the Middle Mouse Button,

                      follow these steps:
                      Step  1  Press and hold the Shift key.

                      Step  2  Click and hold the Middle Mouse Button.

                      Step  3   Move  the  mouse  to  pan the  viewport  in
                              any direction. Release the button when you
                              reach your desired position.

                      ZOOMING IN BLENDER

                      Zooming in Blender allows you to move closer to or farther from objects in the 3D Viewport,
                      helping you focus on details or get a broader view of the scene. To zoom, follow these steps:

                      Step  1   Scroll up with the Mouse Scroll Wheel to
                              zoom in.
                      Step  2   Scroll down with the Mouse Scroll Wheel
                              to zoom out.

                              OR
                      To zoom  using  Zoom  in/out  in the  view button,

                      follow these steps:
                      Step  1   In the top-right corner of the 3D Viewport,
                              click and hold the Zoom in/out in the view
                              button.

                      Step  2   Drag the mouse up to zoom in or down to
                              zoom out.
                      Step  3  Release the button when you reach the desired zoom level.

                      NAVIGATION GIZMO
                      In the top-right corner of the 3D Viewport, you will see the Navigation Gizmo.
                      This tool helps you move around and change your view. The round gadget at
                      the top shows the view’s current direction. Drag it with the left mouse button

                      (LMB) to rotate the view around your scene.
                      Axis Labels:
                          The gizmo shows labels like X, Y and Z to represent different directions.

                          Click on any axis label (e.g., X) to align your view to that direction.
                          Click it again to view the opposite side of the same axis.

                      154   Premium Edition-VII

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