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    Step  4  In the Colour Picker, select a new colour for the object.

                      Step  5   Click anywhere outside the Colour Picker. The selected colour
                              will now appear on the object in the 3D Viewport.

                      IMPORTING AN IMAGE TO USE FOR SHADING

                      You can use image to apply as shading on object in Shading Workspace.
                      To import an image to use for shading, follow these steps:

                      Step  1   Click on the Shading tab in the top
                              Workspace Bar.

                      Step  2   The Shading Workspace will
                              appear.

                      Step  3   Select the object you want to

                              apply the image texture to in the
                              3D Viewport.

                      Step  4   In the  upper-left corner of the
                              Shading Workspace, use the File
                              Browser to navigate to the location
                              of the image on your system.

                      Step  5   Click  and drag the image  into
                              the  Shader Editor and  this  will

                              automatically  create  an  Image
                              Texture node.

                      Step  6   Click on the imported image node and connect its Color output to the Base Color input
                              of the Principled BSDF node.

                      Step  7  The object’s texture will update, displaying the selected image in the 3D Viewport.

                      164   Premium Edition-VII

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