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    BLENDER NODES

                     Blender has a powerful feature called Nodes, which are visual tools used to manipulate materials,

                     geometry and compositing effects. Think of them as Lego pieces that connect to form the final
                     output.

                     Why Use Nodes?
                         No  programming  required: Blender’s  node  system  makes  complex  effects easy  without
                         coding.

                         Flexible and modular: You can easily tweak values and rearrange nodes like building blocks.

                     Types of Nodes in Blender
                         Shader Nodes: Control materials and textures, defining how surfaces appear when rendered.

                         Compositing Nodes: Process and modify the final rendered image.
                         Geometry Nodes: Allow for procedural modelling and shape manipulation.

                     OPENING THE SHADER EDITOR
                     To open the Shading Editor, follow these steps:

                     Step  1   Click on the Shading tab in the top Workspace Bar. The Shader Editor is located at the
                             bottom of the Shading Workspace.
                     Step  2  Click the object you want to change the colour of in the 3D Viewport.

                                                                                                 Introduction to Blender  161

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