Basic HTML Version

|  | Table of Contents |  | View Full Version

Page 164 - 2612_Digimind
P. 164

    Step  3  In the Shader Editor, locate the Principled BSDF node.

                      USING THE NODE CONTEXT MENU
                      Right-click on the connection between
                      two  nodes  to  access  a  menu  with
                      useful options:
                          Add: Inserts a new node between
                          two connected nodes.

                          Paste: Places  a copied  node
                          between two nodes.

                          Find Nodes: Opens a search box
                          to locate a specific node.
                          Cut Links: Removes a connection between nodes.
                          Mute Links: Temporarily disables a connection without deleting it.

                      Understanding a Node
                      Each node in Blender has four main parts:

                          Title: The name of the node, shown at the top.
                          Inputs: Found on the left side, these receive data to control the
                          node’s function.

                          Outputs: Found on the right side, these send processed data
                          to other nodes.
                          Properties: Adjustable settings in the Node Properties panel,
                          controlling how the node behaves.

                                SHADING

                      Shading in Blender refers to the process of creating and applying materials to 3D objects, giving
                      them  realistic or stylised appearances.  Blender’s  shading system  is based  on a node-based
                      workflow, allowing users to control surface properties like colour, roughness, transparency and
                      reflections.

                      162   Premium Edition-VII

| 159 160 161 162 163 164 165 166 167 168 169 |