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    Step  3  Click on the Output Properties tab in the Properties Editor to configure output settings.

                     Step  4  Click on the Resolution fields and set the desired width and height for the final render.
                     Step  5   Click on the Sampling section in Render Properties and adjust the sample count for
                             quality:

                                Higher samples improve image clarity but increase render time.

                                Lower samples speed up rendering but may cause noise.
                     Step  6   Click on the Output drop-down menu in Output Properties and select the file format
                             (PNG, JPEG, EXR, etc.).

                     Step  7  Click on the Save Path field and choose a directory to store the final render.

                     Step  8  Click on Render menu.
                     Step  9  Select Render Image option from the top menu to generate the final image.

                               PARENTING

                     In Blender, parenting is a method of linking objects so that transformations applied to the parent
                     object also affect the child object. The parent controls the movement, rotation and scaling of its

                     child, while the child retains its independent properties. This is useful for creating hierarchical
                     structures, such as a character rig or mechanical components.
                     To Parent an Object, follow These Steps:

                     Step  1  Click on the cube in the 3D Viewport.

                     Step  2  Press Shift + D to create a duplicate.
                     Step  3  Click at the new desired position to place the duplicated cube.

                     Step  4  Click the Scale tool from the toolbar.
                     Step  5    Click and drag one of the blue, green or red scale handles to enlarge the duplicated cube.
                             Release the mouse button to confirm.

                     Step  6  Hold Shift and click on the smaller cube to select it and then click on the larger cube.
                     Step  7   Right-click the selected objects and select Parent option from the context menu, another
                             submenu appears.

                     Step  8  Click on Object option in the submenu to parent the
                     smaller cube to the larger cube.
                     Step  9  Click the Move tool from the toolbar

                     Step 10 Click on the larger cube.
                     Step 11  Click and drag one of the red (X), green (Y) or blue
                             (Z) arrows of the larger cube. Notice that the smaller
                             cube moves along with it. Release the mouse button
                             to confirm.

                                                                                                 Introduction to Blender  169

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