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    Step  3    Select the desired mode, such as:

                         Object Mode: For positioning and scaling entire objects.
                         Edit Mode: To edit vertices, edges and faces.

                         Sculpt Mode: For sculpting the mesh.

                         Vertex Paint: Weight Paint, etc., for specialised task.
                      You can switch from any mode to Edit Mode by pressing Tab.

                                MANIPULATING OBJECTS

                      In Object Mode, you can perform various transformations on objects, such as:

                         Move: Change the object’s location in the 3D space.

                         Scale: Resize the object.
                         Rotate: Change the object’s orientation.

                         Transform: Apply combined changes of position, rotation and scale to the object.

                      Edit Mode is used to change the shape of an object by moving, scaling or rotating its vertices,
                      edges or faces. Object Mode is used to move, scale or rotate an entire object, while Edit Mode is
                      used to move, scale or rotate individual vertices, edges or faces.

                      MOVING OBJECTS
                      The Move Tool in Blender allows you to move objects, vertices, edges or faces along the X, Y and

                      Z axes in the 3D Viewport. This tool is essential for positioning elements accurately in your scene.
                      To move an object, follow these steps:

                      Step  1    Click the Move tool from the toolbar on the left side of the 3D Viewport.

                      Step  2    Select the object you want to move.
                      Step  3    Click and drag one of the red (X), green (Y) or blue (Z) arrows to move along a specific
                               axis that appear on the selected object. Release the mouse button to confirm the new
                               position.

                               OR

                      The above method restricts the movement to a specific axis. To move an object freely in any
                      direction using the mouse, follow these steps:

                      Step  1    Select the object you want to move in the 3D Viewport.
                      Step  2    Press G on the keyboard to activate the move function.

                      Step  3    Move the mouse to freely adjust the object’s position in any direction.
                      Step  4    Click at the new desired position in the viewport to place the object.

                      You can use G followed by X, Y or Z to move along a specific axis.

                       116  Premium Edition-VIII

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