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    Step  13    Press Z and select Wireframe from the shading options.

                      Step  14    Press Tab to enter Object Mode.

                      Step  15    Press Shift + A to open the context menu.
                      Step  16    Select the Armature option from the context menu. A single bone will now appear in the
                               scene.

                      Step  17    Select the Armature head.

                      Step  18    Press Tab to switch to Edit Mode.
                      Step  19    Select the head of the bone in Edit Mode.

                      Step  20    Press E to extrude and create a new bone connected to the first one.

                      132   Premium Edition-VIII

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