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Events Blocks
Events blocks control how the blocks in a script will start to run if a particular action
is done. Events blocks manage events and script execution. They are yellow in colour.
Blocks Functions
This block activates the script when the green flag or
when clicked
Go button is clicked.
This block activates the script when the chosen key is
when space key pressed
pressed.
This block activates the script when you click the
when this sprite clicked
Sprite.
This block sends a message to all Sprites, triggering
broadcast and wait
them to do something, and waits until they all finish
before continuing with the next block.
This block activates the script when the backdrop
switches to the one chosen.
Control Blocks
Control blocks have looping blocks which are used when the same blocks have to be
repeated a number of times.
Blocks Functions
wait 1 seconds This block pauses the running of the script for the specified
number of seconds.
repeat 10
This block repeats a set of blocks a given number of times.
repeat until If the condition is false, it runs blocks inside and checks the
condition again. If the condition is true, it goes on to the blocks
that follow.
forever This block keeps on repeating a set of blocks until the stop button
is clicked. It is similar to a repeat block and expands automatically
to accommodate the blocks you snap inside it.
72 Premium Edition-IV

