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COMPONENTS OF SCRATCH WINDOW


              When  Scratch is opened,  the main window  appears with  the workspace. It has different
              components. Each of these components has a different role in creating projects.

                                            Menu Bar       Script        Go Button     Stop Button



                                Tabs

                                                                                                       Stage


                                                                                                      Sprite
                         Block Palette








                     Block Categories
                                                                                                      Sprite Pane





                                                       Add Extension Button

              Let us learn about the components:
                   Menu Bar: This bar shows options like Settings, File, Edit, Tutorials and Debug. The File

                 option is used to save or reopen your project. Tutorials gives video lessons to learn from.
                   Tabs: Three tabs are available:

                      Code: It contains the block categories and blocks.
                        Costumes: It is used to change the appearance of sprites and backdrops.

                      Sounds: It is used to add or change sounds.
                   Block Palette: It is the area where all coding blocks are found.
                   Block Categories: It contains the groups of blocks sorted by their function.

                   Sprite: It is the character in a project. The default sprite is a cat.

                   Script: It is a set of blocks joined together to tell a sprite what to do.
                   Stage: This is the place where projects run, like a theatre stage with sprites and backdrops.

                   Sprite Pane: It shows details of sprites and backdrops. Sprites can be added, deleted, resized
                 or renamed here.

                   Coding Area: Space where blocks are dragged and joined to make a program.
                   Go Button and Stop Button: These are the buttons to start or stop a program.

                   Add Extension Button: It provides extra blocks and tools beyond the basic set.






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