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COMPONENTS OF SCRATCH WINDOW
When Scratch is opened, the main window appears with the workspace. It has different
components. Each of these components has a different role in creating projects.
Menu Bar Script Go Button Stop Button
Tabs
Stage
Sprite
Block Palette
Block Categories
Sprite Pane
Add Extension Button
Let us learn about the components:
Menu Bar: This bar shows options like Settings, File, Edit, Tutorials and Debug. The File
option is used to save or reopen your project. Tutorials gives video lessons to learn from.
Tabs: Three tabs are available:
Code: It contains the block categories and blocks.
Costumes: It is used to change the appearance of sprites and backdrops.
Sounds: It is used to add or change sounds.
Block Palette: It is the area where all coding blocks are found.
Block Categories: It contains the groups of blocks sorted by their function.
Sprite: It is the character in a project. The default sprite is a cat.
Script: It is a set of blocks joined together to tell a sprite what to do.
Stage: This is the place where projects run, like a theatre stage with sprites and backdrops.
Sprite Pane: It shows details of sprites and backdrops. Sprites can be added, deleted, resized
or renamed here.
Coding Area: Space where blocks are dragged and joined to make a program.
Go Button and Stop Button: These are the buttons to start or stop a program.
Add Extension Button: It provides extra blocks and tools beyond the basic set.
Premium Edition-III
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