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CONDITIONAL STATEMENTS

              Many times, you have to do a task which is dependent on some condition. For example, you
              have to make mango shake. There are two conditions:

              a.   Go to the refrigerator and check if there are mangoes. If mangoes are there, then you will
                  make mango shake.

              b.   If mangoes are not there, you will make cold coffee.

                Here the condition is the availability of mango.
                We can also write this in two ways:
                 1. if                                               2.  if
                        mango is available                                       mango is available

                   then                                                   then
                        make the mango shake                                     make the mango shake
                                                                          else

                                                                                 make cold coffee

                 In such situations, we use conditional blocks. Scratch has two conditional blocks. They are:

                  If,then block: In this block if the condition is true, the blocks inside conditional block will
                 run. If the condition is false, the blocks inside conditional block will not run. Only the blocks
                 outside the conditional block will run.

                  If,then,..else block: In this block if the condition is true, the blocks
                 inside then condition will run. If the condition is false, the blocks
                 inside else condition will run.

              You can also use the forever and repeat blocks with these blocks.
              Let us make a small script.
                Change the sprite to butterfly and change the backdrop to flowers.

              Drag the Event block, when Green Flag clicked to the script area.
              Drag the control block, forever to the script area and put it to the
              Green Flag block. Drag the move block and put it inside the forever
              block. Now, drag the if on edge, bounce block and put it inside the
              forever block.

                                         Now, put the control block if, then inside the
                                         forever block  and  snap  the  sensing  block,
                                         touching color  in the hexagon of the if loop.

                                         The butterfly changes colour and size when
                                         it touches the colours selected in the touch
                                         block.

              Similarly, you  can  create scripts  with  two  sprites and  they  change
              colour when they touch each other.



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