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    2.  Write the four stages of HMI.

                          3.  How CLI is different from GUI?

                          4.  What do you understand by Virtual Reality?

                          5.  Who created the first gaming joystick?

                         Scratch Your Brain.                                                       21 st  Century   #Critical Thinking
                                                                                                       Skills
                                                                                                           #Communication
                          1.  Match the following:
                             a.  3D Printing                               i.  Ralph Bauer Eckert
                             b.  Virtual Reality                          ii.  Edmund Huey
                             c.  Gaming Joysticks                         iii.  Christopher Latham Sholes
                             d.  Eye Tracking device                      iv.  Dr. Kodama
                             e.  QWERTY Keyboard                          v.  Ivan Sutherland

                          2.  Competency-based/Application-based questions:

                             a.   Gazal loves computer games and wants a gadget that tracks her movements for gameplay. Which
                                gaming gadget would you suggest, and how does it work?

                             b.   In 2011, Google released an app called Voice Actions, allowing users to interact with their phones
                                using voice commands. If you were to use this app today, how would you find it useful in your
                                daily tasks?

                           Explore in the Lab                                  21 st  Century   #Technology Literacy
                                                                                   Skills
                                                                                       #Creativity
                   To
                   Subject  Human-Machine Interaction
                    1.   Design a layout of a computer application  in Paint/Paint 3D/Tux-Paint  which  has taste buds  and
                        could  tell by  tasting a dish, that the chef  has followed its authentic  recipe or not. Build  up  a story
                        around the app. (Story word limit 200)
                    2.   Make  a presentation using  MS  PowerPoint  and  prepare atleast 10  slides  about  the  future  of
                        Human-Machine Interaction. Mention its five advantages and disadvantages in the presentation.

                  For The Teacher

                      Explain some real-life examples of HMI to the students.
                      Do a walk-through of all the topics covered in this chapter.

                     38     Premium Edition-VI

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