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    1997 – Deep Blue vs. Kasparov
                                                                   In 1997, IBM’s Deep Blue defeated world chess champion
                                                                   Garry Kasparov in a six-game match, a historic event
                                                                   that showcased the power of AI in strategic thinking.
                                                                   Deep  Blue’s  ability  to  evaluate millions  of  potential
                                                                   moves per second was far beyond human capability,
                                                                   marking  a major milestone  for AI  in  a game of  skill
                                                                   and intellect. The match highlighted the potential of AI
                                                                   to tackle complex  decision-making  tasks and  proved
                                                                   that machines could  outperform humans  in  specific
                                                                   domains.

                      Late 1990s – Kismet: The Emotion-Sensitive Robot
                      In the late 1990s, Dr. Cynthia Breazeal at MIT developed
                     Kismet, a robot designed  to recognise and  simulate
                     human-like facial expressions and emotions. Kismet was
                     a pioneer in affective computing; a field of AI focused on
                     enabling machines to understand and respond to human
                     emotions.  By  expressing  and  recognising  emotions
                     through  facial movements, Kismet could interact with
                     humans in more natural and meaningful ways laying the
                     foundation for emotionally intelligent robots.

                                                                     2000 – Honda’s ASIMO

                                                                     In  2000, Honda introduced  Advanced  Step in
                                                                     Innovative  Mobility  (ASIMO),  the  first humanoid
                                                                     robot capable of walking smoothly, climbing stairs
                                                                     and interacting with its environment. ASIMO's ability
                                                                     to mimic human  mobility, such  as walking  and
                                                                     moving with balance was a significant achievement
                                                                     in  robotics. ASIMO  demonstrated  how  AI  could  be
                                                                     used to create robots that closely resemble human
                                                                     actions, which has since influenced the development
                  of service robots, healthcare robots and other applications where human-like movement is essential.
                      2002 – iRobot Roomba: Autonomous Cleaning

                      The  Roomba, released by  iRobot  in  2002,  brought  AI  into
                     households as the first commercially successful autonomous
                     vacuum cleaner. Roomba used AI algorithms for obstacle
                     avoidance and mapping, enabling it to clean a room without
                     human intervention. The Roomba’s success marked a turning
                     point for AI in consumer products, making autonomous robots
                     a practical and accessible tool for everyday tasks.

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