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    Using your smartphone’s range of sensors (Accelerometer, Gyro, Video, Proximity, Compass,
                     GPS, etc.) and connectivity options, (Cell, WiFi, Bluetooth, NFC, etc.) you have a well-equipped IoT
                     device in your pocket that can automatically monitor your movements, location, and workouts
                     throughout the day.

                     3-D PRINTING

                     3-D Printing or 3-Dimensional Printing is a technology
                     which was first developed at MIT (Massachusetts Institute
                     of Technology) in the 1980’s. In this technology, we use 3-D
                     digital data on the computer to build 3-D objects by adding
                     layers of material which could be polymers, metals, concrete
                     or even plant and human tissue. The Rapid  Prototyping
                     (RP) method is used to create models all over business and
                     industry in order to quickly test a new product before mass
                     production. 3-D Printing can be termed as a RP method.

                     In the construction industry, model houses can be built in a day using 3-D Printing.
                     There are many 3-D Printing methods: Direct 3-D Printing, Binder 3-D Printing, Multi-Jet-Modeling
                     (MJM), Fused Deposition Modeling (FDM), Photo-polymerization.

                     AUGMENTED REALITY (AR) AND VIRTUAL REALITY (VR)

                     Augmented Reality is the blending of Virtual Reality and real
                     life. Images are created  by developers  within applications
                     that blend in with content in the real world. AR users are able
                     to interact with virtual content in the real world and can also
                     distinguish between virtual and real content.

                     In Virtual Reality, we create a virtual world that users can
                     interact with. In this world, the user can’t easily distinguish
                     between what is real and what is virtual.

                     In both VR/AR people must wear HMD (Head Mounted Displays) like Oculust Rift or the inexpensive
                     Google Cardboard.

                     Both  AR and VR provide  a  totally  immersive  experience
                     to  the user. These technologies  can find the greatest  use
                     in entertainment,  sports/gaming,  close  interactive  eye  to
                     eye  communication  and  also  aided  shopping  experiences.
                     Imagine sitting at home and browsing through Harrods Store

                     in London where you can see, touch and feel the merchandise
                     you wish to buy. This technology can also be put to good use
                     in education, imagine being a live participant in a historical
                     battle or a student of anatomy in medical school. You can
                     really feel the battle or touch the organs.

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