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    Step    4    Select  the  New message  option from the

                                  drop-down arrow  broadcast       message1   .

                                                                    New message
                                                                    message1
                     Step    5    Type the Wizard’s reaction in the New message
                                  name box and click on OK.

                     Step    6    Drag the    when  space   key pressed   block and put it above the broadcast block.

                     Step    7    Drag the  say    Hello!  for  2  seconds  block and type the text after clicking the

                                  text box.

                     Step    8    Create the given scripts for both sprites Wizard and Broom. Make the

                                  required changes.

                      when  space   key pressed                       when I receive  Wizard's reaction

                      say  My magic broom, where are you!  for  2  seconds  say  I am coming my dear Mistress of Magic!  for  2  seconds

                      broadcast  Wizard's reaction                    glide  3  secs to x:  -51  y:  -105

                     Step    9    Press the Spacebar key to run your project.

                      RAPID RECALL                            Tick ( ) if you know this.

                         1.  The Broadcast and Receive blocks are found in the Events block category.

                         2.  Broadcast and Receive blocks are useful for controlling different parts of a

                             story/game.

                            VARIABLES

                     Variables are like labelled boxes that store information
                     your program can use, change and display. You can
                     use  them  to  store  numbers,  text  or  other  information

                     that needs to be updated or referenced throughout your
                     project. You can create your own variable by clicking on
                     Make a Variable button.

                                                                                              Create a New Variable

                                                                                                    Scratch Meets AI   81

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