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Case 2
Let there be a bet among friends that a person will have to perform a dare if the die rolls out 5 or 6 and otherwise
the person has to speak the truth.
• Scenario 1: When die rolls into any number between 1-4. The person replies to a question with the
truth.
1 2 3 4 5 6
Truth Dare
• Scenario 2: When the die rolls out 5 or 6 then a person performs a dare.
1 2 3 4 5 6
Truth Dare
Applications of Probability
Probability has a wide range of applications across various fields, making it an essential concept in many areas
of study and professional practice. Here are some key applications of probability.
Sports
• In cricket, the batting average represents how many runs a batsman would
score before getting out. Probability can help in estimating the batting
average. For instance, if a batsman had scored 20 runs out of 80 runs from
only boundaries in the last match. Then, there is a chance that he will score
25% of his runs in the next match from boundaries.
• Probability helps in predicting the outcomes of sports events by analysing historical data and other relevant
factors. For example, in football (soccer), the probability of a team winning can be calculated based on home
advantage, current form, and historical head-to-head results.
• Coaches and analysts use probability to predict a player's performance. For example, in basketball, the probability
of a player making a free throw can be estimated based on their past success rate.
• During games, coaches use probability models to make strategic decisions. For example, in football, when
a team scores a touchdown, they have a choice. They can either kick the ball for an easy point or try for a
more challenging two-point conversion by running or passing the ball into the end zone again. Coaches use
probability to decide which option gives them the best chance of scoring more points.
• Teams with players suited to the ground conditions may have a higher probability of winning. For example, if
the nature of the pitch favours batsmen or bowlers, can have a substantial impact.
190 Artificial Intelligence Play (Ver 1.0)-IX

