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Educational Tools
Using Google Teachable Machine, interactive educational tools can be created that interact
with users. These tools can respond to answers, gestures or spoken words, providing a dynamic
learning experience and supporting various teaching methods.
Augmented Reality (AR)
Google Teachable Machine can be combined with augmented reality to create immersive real-
time interactive experiences. By integrating trained models with AR, interactive applications can
be developed that respond to physical objects or movements in real-time.
Creative Projects
Google Teachable Machine also supports creative projects by enabling integration of machine
learning with art, music or design. It can be used to create interactive installations or digital
experiences that respond to gestures or objects.
IMAGE PROJECTS
Image projects help a computer recognise and classify images into different groups. You can
provide images to the model either by uploading them or by capturing them through a webcam.
The model can learn to tell the difference between objects like apples, bananas, cats and dogs.
These projects are useful for tasks like sorting, recognising objects, identifying animals or even
detecting emotions.
Recognise Objects in the Classroom
To recognise objects in the classroom, follow the given steps:
STEP - 1 Open the Web browser.
STEP - 2 Type the URL https://teachablemachine.withgoogle.com in the address
bar and press the Enter key or scan the QR code.
STEP - 3 Click on the Get Started button.
Building Projects with Google Teachable Machine
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