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AI For Kids
Kids can use AI as, AI has become more accessible and user-friendly. There are various ways in which the children can
interact with AI technologies. Many educational platforms and toys use AI to improve learning experiences for kids.
• Educational Apps and Games: There are various educational apps and games designed for children that utilize AI to
adapt to individual learning styles, provide personalized content, and offer interactive experiences.
• AI in Storytelling: AI-powered storytelling platforms can engage kids with interactive and adaptive storytelling
experiences.
• AI Programming Tools for Kids: Some platforms offer simplified AI programming tools that introduce kids to the
basics of coding and machine learning in a fun and engaging way.
• Voice Assistants: Voice-activated AI assistants like Amazon Alexa and Google Assistant can be used by kids to ask
questions, play games, and get help with their homework.
• AI in Education: AI is being used in schools to help teachers understand their student's performance and to create
lesson plans and adaptive assessments that fit each student's needs. It is being used in education to personalize
learning, create and provide virtual tutoring.
• AI-Powered Toys: AI is integrated into toys, such as robots and interactive plush toys, enabling kids to play, learn,
and interact with their AI-powered companions.
• AI Art and Creativity: AI tools allow kids to create art and music using machine learning algorithms, stimulating
their creativity.
History of Artificial Intelligence
Artificial Intelligence first emerged in the year 1956. Since then the artificial intelligence has evolved by many folds.
Following diagram depicts the history of AI:
AI Winter
The word "Artificial Intelligence" was
After several reports criticizing
first adopted by American Computer progress in AI, government funding
An Allen Newell and Herbert A. Simon scientist John McCarthy at the and interest in the field dropped
created the "first artificial intelligence Dartmouth Conference. For the first off – a period from 1974–80 that
program" which was named "Logic time, AI was coined as an academic became known as the "AI winter."
Theorist". This program proved 38 of 1955 field. The field later revived in the 1980s
when the British government started
52 Mathematics theorems and found 1956 funding it again in part to compete
new and more elegant proofs for some with efforts by the Japanese.
theorems.
1974
Alan Turing, who was an English mathematician, and
1950 pioneered Machine learning. Alan Turing publishes
"Computing Machinery and Intelligence" in which he
1943 proposed a test. The test could check the machine's
ability to exhibit intelligent behaviour equivalent to
human intelligence, called a Turing test.
The first work which is now recognized
(Also called “The Imitation Game”)
as AI was done by Warren McCulloch
and Walter pits in 1943. They proposed a
model of artificial neurons.
IBM's Deep Blue became the first 1997
computer to beat a chess champion
2011 when it defeated Russian grandmaster
Garry Kasparov.
IBM Watson won the quiz show "Jeopardy!" by beating
reigning champions Brad Rutter and Ken Jennings.
Introduction to AI 107

