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The necessary animation related components like Timeline will be added to the Krita screen.
COMPONENTS RELATED TO ANIMATION
Some important components related to animation are as follows:
Stage: In Animation mode, the workspace is called the stage. This is where you place objects that you
want to animate.
Timeline: It is present below the stage. It is a rectangle-shaped section that is used to control and
manage the animations.
Frames: The animation takes place in several incremental stages, where an object is moved in small
steps, one at a time. Each of these steps is represented as a frame in the timeline. When these frames
are rapidly played in succession, they create the illusion of the object moving from one position to
another on the stage. These frames are indicated as numbers on the timeline.
Keyframes: Keyframes are special frames where some changes are defined in the properties of an
object. These changes can be modifications in size, shape, colour, position, etc.
Factbot
When you initially play back your animation in Krita, it might seem faster than expected because Krita's
default frame rate is set to 24 frames per second (fps).
CodeGPT (Ver. 4.0)-VII
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