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Step 5 Click the play sound grunt until done block drop-down arrow to add sound.
If the desired sound is not available, you can add it from the Sound
library under the Sound tab.
Step 6 Click the glide 1 secs to x: 0 y: 0 block text box to set the gliding position
of the sprite.
Step 7 Now, click the Monkey sprite and create when clicked
the given script. wait 0.5 seconds
Step 8 Make the necessary changes in the blocks say Oh! Its a lion. for 1 seconds
as per the script to bring your project to life. glide 1 secs to x: -202 y: 56
Step 9 Click the Green Flag to run the project. play sound Chee Chee until done
BROADCAST AND RECEIVE BLOCKS
The Broadcast and Receive blocks are found in the Events block category. These
blocks allow sprites to communicate with each other without being directly
connected. This is useful for controlling different parts of a story or game. Here are
the Broadcast and Receive blocks and their uses:
It starts the script when the specified broadcast
when I receive message1
message is received.
It sends a message to all sprites, triggering
broadcast message1
scripts with matching "When I Receive ()" block.
This block sends a message and waits until
broadcast message1 and wait
other scripts finish before moving on.
Let’s create a small script using above blocks. To do
so, follow the given steps:
Step 1 Create a story using the Wizard Girl and
Broom sprites.
Step 2 Choose a suitable backdrop.
Step 3 Drag the broadcast message1 block from
the Events block category.
Scratch Meets AI 111

