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Step    4    Add a TextBox for input by dragging it from the Palette to the Viewer,

                              then set its Hint to Enter a number.

                 Step    5    Drag  a  Button  from the  Palette to  the  Viewer,  then set  its  Text to
                              Generate.

                 Step    6    Drag a ListView from the Palette to the Viewer. The ListView will display
                              the multiplication table after the user enters a number and clicks the

                              Generate button.

                 Step    7    Click on the Blocks in the top-right corner to switch to the Blocks Editor
                              and start coding the app’s functionality.

                 Step    8    Click on the Variables from the Blocks menu. The list of coding blocks

                              appears.

                 Step    9    Create the Global Variable List, drag the initialize global name to block
                              the Viewer, then click on the name section and rename it to List.

                 Step   10  Add an Empty List from the Lists category, drag the create empty list

                              block and connect it to the List variable.

                 Step   11    Drag the initialize global name to block into the Viewer, then click on
                              the name section and rename it to Answer.

                 Step   12  From the Math category, drag the number block (0) and connect it to

                              the Answer variable.

                 Step   13  Click on the Button1 from the list of components. The list of coding blocks
                              appears.

                 Step   14  Drag the when Button1. Click block into the Viewer.






















                 Step   15  Inside  the  Button1 block,  drag  set global  List to and connect  create
                              empty list from the Lists category.





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