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Components of Scratch Window

                 Let us now learn about the components of Scratch window.

                             Title Bar                           Menu Bar




                                                   Tabs      Go Button         Stop Button

                  Block
                  Menu                                                                      Stage Area
                                                                                                            Backdrop
                                                                 Script


                                                                                     Sprite

                                                     Coding Area





                                                                                Sprites Info Pane



                   Title Bar: It is at the top of the Scratch window. It shows Scratch written on the left. The right
                   side of the title bar has three control buttons—Minimize, Maximize and Close.
                    Menu Bar: It contains options and commands related to the projects that you create in
                   Scratch. The options are File, Edit, Tutorial and name of the Scratch project.
                    Stage Area: It is similar to a stage in a play where everything takes place. You can watch
                   stories, play games and run your scratch projects on the stage. In Scratch, the background
                   is called backdrop.
                    Sprite: It is the actor who acts on the stage. Sprite is an object in Scratch that performs
                   the function on stage area. The default sprite in Scratch is an orange cat.

                   Go Button: It is the green flag and when you click on it, it runs a Scratch program.
                   Stop Button: It is the red button which on clicking stops the running Scratch program.
                    Sprites Info Pane: It is just below the Stage area. It shows all the details of sprites and
                   backdrops used in a project. You can add, delete, see the name and location, increase and
                   decrease the size of a sprite. Similarly, you can add or change the backdrop.
                    Block Menu: It displays the categories of blocks based on their function and use. These
                   blocks within the same category share the same colour which allow better distinction of
                   the parts of a program.
                    Coding Area: It is also called the scripts area where you stack your blocks to create
                   scripts. If you save a project with a script, the script will also be saved. When we click on
                   a script, all the blocks execute from top to bottom.

                    Script: Script is a collection of a number of stacked blocks. It gives stepwise instructions
                   to a sprite to do something on the stage. Script is actually a program which gives the
                   instructions in the form of blocks. A script must have at least two blocks.

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