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Lego and Furby were educational robots introduced in 1998.
                                                         Furby was inexpensive, stand-alone and interactive toy. It
                                                         had multiple sensory movements (light, touch, sound, etc.)
                                                         More than 12 million Furbys were sold in one year.








                      Aibo was Sony’s robotic dog. It was introduced in 1999 in the US
                     and Japan.




                                                            Humanoid

                                                            A humanoid robot is a robot with its body built to resemble
                                                            the human body. In general, humanoid robots have a torso,
                                                            a head, two arms, and two legs. Some forms of humanoid
                                                            robots  may  model  only  part  of  the  body,  for  example,
                                                            from the waist up. Some humanoid robots also have heads
                                                            designed to replicate human facial features such as eyes
                                                            and mouth.


                  Application of Humanoids

                  Androids are humanoid robots built to aesthetically resemble humans. Some of the applications of
                  humanoids are:


                      Healthcare: In the field of healthcare humanoid robots
                     are frequently used to treat autistic children and has been
                     able to distress level in children suffering from cancer and
                     cerebral palsy.









                                                               Education:  In  the  field  of  education  these  humanoids
                                                             enhance student participation.










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