Page 115 - CG_v2.1_flipBooks_class_6
P. 115
11 Drag the splash block 12 Type Number
from the Game blocks is even in the
category and drop it message area of
inside the if block. the splash block.
13 Drag the splash block 14 Type Number
from the Game blocks is odd in the
category and drop it message area of
inside the else block. the splash block.
The output appears on the Game simulator. Change the value of the number variable in the set to
block to see more output.
Let's REFRESH
A variable is a name given to a location in the computer’s memory to store values or data.
Each variable in a program must have a unique name; you cannot use the same name for more than
one variable.
We can create a variable using the Variables block category.
The process of assigning a value to a variable is called initialisation.
Math blocks are used to perform various mathematical operations and computations in your games
and projects, like addition, subtraction, multiplication and division.
Logic blocks are used to handle decision-making and control flow in your projects.
More on MakeCode Arcade 113

