Page 67 - Computer Genius Class 08
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Experiential Learning
Competency-based/Application-based questions Information Literacy
1. Rohit, Madan, and Mohan, three friends, were discussing AI and the domains they had studied in
class. Rohit said the Emoji Scavenger Hunt game is also based on AI. Mohan enthusiastically asked
about the technique used in this game. Madan said the game is based on computer vision. Is it true?
If yes, justify your answer .
2. Simran and Geeta are two friends. Simran is very interested in computer vision. She researched about
computer vision using Internet. eeta asked, hich techni ue is used in pattern recognition? .
Simran said the following statements.
Which of them is correct?
a. In pattern recognition, a computer is provided with lots of images so that it can identify a pattern.
b. Computer vision is all about pattern recognition.
c. Using computer vision, we cannot generate large amounts of data.
d. Computer vision is not a part of AI.
Creativity
LAB Activity Technology Literacy
A. Floor plan designing
Description: Designing a home, from planning room positions to decorating a master bedroom
excites many kids and gives them a way to express their originality and creativity. At the same time,
they uncover how math and engineering can be applied in daily life.
Purpose: Activity to get the students excited towards Artificial Intelligence as well as get their
hands busy with their first practical assignment. Design a layout of a floor plan of your dream smart
home on an A4 sheet and show it in your class. A sample layout of a home is shown.
Sample Layout
AI Domains 65

