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Page 84 - Cyber Safety C-4
P. 84

    21 st   #Communication
                                                                                                  Century
                                                                                                  Skills  #Social Interaction
                        Advait, a Class 4 student in Bangalore, loved playing a game called “Treasure Hunt
                        Island” on his smart tablet. Every day after school, he played for many hours. Soon, he

                        started getting headaches, felt tired, and became upset whenever his mother asked
                        him to stop. He did not want to go outside or read anymore.

                        One day, Advait wanted a new “cheat code” to win quickly. He searched for it on
                        a normal search engine—even though his parents had set up a safer, child-friendly
                        one. He clicked the first link he saw. The website asked him to download an app, so

                        he quickly downloaded it. When the app opened, it asked for permission to use his
                        Camera, Photos, and Contacts. Advait felt confused but still clicked “Allow.”

                        Later that evening, a message appeared in the game from a player named “Captain_
                        Gold.” The profile had no real picture. At first, Captain_Gold chatted nicely, but after a

                        game, he suddenly sent a mean message saying, “You are such a bad player!” Advait
                        felt sad and did not know what to do.

                        A few minutes later, Captain_Gold sent another message saying, “Sorry. I will help
                        you win. Tell me your game password and home address, and I will send you a special
                        sword.”

                        Advait’s stomach felt tight. The player was acting strange—first mean, then too friendly,

                        and now asking for personal details. Advait remembered something from his cyber
                        safety lessons, but he was not sure what to do next.

                        He stopped playing and went to tell his mother what had happened.

                        Based on the above case, answer the following questions:

                        1.  What game did Advait enjoy playing on his tablet?

                                    (i)  Treasure Hunt Island

                                  (ii)  Super Mario

                                  (iii)  Minecraft

                                  (iv)  Candy Crush

                       82   Computer Science - IV

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