Page 153 - Design Thinking C11
P. 153
21 st #Critical Thinking
Century
Skills #Technology Literacy
IT’S
GAME Play the quiz by going to the following link: https://www.
TIME
proprofs.com/quiz-school/story.php?title=camera-angles-quiz
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How much did you score
¾ A moving image is a series of images that, when played in fast succession, provide the illusion of
motion.
¾ Examples of moving images include films, animations, videos, news clips, home movies, slide shows,
screen tests, broadcasts, and multimedia.
¾ The term “shot” refers to the appearance of the subjects in each frame.
¾ Shots are chosen based on their objective, which includes genre, theme, and audience.
¾ A scene is usually made up of a series of events and dialogue that take place at a specified location and
time.
¾ A sequence is a collection of episodes that form a separate narrative unit, typically linked by a unity of
location or a unity of time.
¾ Camera framing refers to the placement and arrangement of subjects in your shots.
¾ Camera angle represents the camera’s position as it captures the animated scene. It can be low, high,
or at eye level, and it can alter our perception and emotional response to what is happening in the
animation.
¾ Different types of moving images include animated GIFs, film, video, interactive video and 3D images.
¾ Post production work involves activities such as recording sound, editing both picture and sound,
creating special effects, and producing animation. All this can be done through the movie editing tools
in Canva.
Fundamentals of Moving Images
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