Page 157 - Design Thinking C11
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4.   Discuss the importance of sequences in film and storytelling, providing two examples of effective sequence
                        transitions.
                     5.  Give examples of the following shots and the emotions they convey from some famous movies:

                         (a)  Wide shot      (b)  Medium shot      (c)  Close-up shot    (d)  Extreme close-up
                 VI. Competency-based questions
                                                                                                  21 st   #Critical Thinking
                                                                                                 Century
                    Consider the following case study:                                           Skills  #Creativity
                      You’re making a thriller scene where the main character, Sangeeta, is stuck in a spooky house trying to find a
                    key before the bad guy shows up. Your job is to use camera movements to make the scene more suspenseful.
                    Answer the following questions:

                    •   Panning: When Sangeeta enters the house, how would you use panning to show the big, empty space and
                        make it feel creepy? Explain which way the camera would move and how fast.

                    •   Zooming: Sangeeta finds an old record player. How could you use zooming to make viewers focus on something
                        important hidden in the record player?



                                                                 Answers
                  I.   1. (b) shot  2. (c) events  3. (d) Zoom  4. (b) Animation GIFs  5. (a) Big Close-up
                      6. (c) Camera Angle  7. (d) Post Production  8. (b) low  9. (a) Wide  10. (c) motion
                  II.   1. balance, size and relationships  2. opening  3. motion  4. Over the Shoulder  5. Production of
                      moving images  6. Point of View  7. subjects  8. dolly  9. collection  10. narrative
                  III. 1. False  2. True  3. False  4. True  5. False
                  IV.  1.   Credits at the end of a film are crucial because they acknowledge the individuals who contributed to its
                        production. Credits are used to express gratitude for the work of the director, writer, actors, and others
                        involved. Credits also provide information for industry professionals, which can lead to future opportunities.
                      2.  (a) High Angle  (b) Long shot  (c) Over the shoulder  (d) Extreme Close-up  (e) Full shot
                      3.   The psychology of how we interpret a shot, along with any persons or things inside it, is influenced by the
                        camera angles. High-angle photographs, for instance, are generally believed to make characters appear
                        small or weak. On the other hand, characters are made to appear huge and powerful by using low-angle
                        shots.
                      4.                Opening Scene                                Closing Scene

                         Played in the beginning of the movie/video.  Played at the end of the movie/video.
                         Characters, plots, settings, and the flow of the   Sums up the story of the current movie or sets the
                         story are introduced in the opening scenes.  plot/story line for the next movie in the series.
                      5.  (a) Dolly Shot  (b) Panning Shot  (c) Zooming  (d) Truck Shot
                          (e) Panning Shot (panning from one character to the other
                          (f)  You could use a Panning Shot to slowly reveal a dark and mysterious forest, then a Truck Shot to follow
                           a character cautiously walking into the woods. Zooming in on their eyes as they see a strange light
                           flickering in the distance would add suspense.
                      6.   Post-production process involves activities such as recording sound, editing both picture and sound,
                        creating special effects, adding titles and credits and producing animation.
                      7. (a) High Angle Shot  (b) Eye Level Shot  (c) Over-the-Shoulder Shot  (d) Low Angle Shot
                          (e) Point-of-View (POV) Shot




                                                                                      Fundamentals of  Moving Images
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